Jul 21 19:03:45 <ihp> Jacob reports to the room of briefing.
Jul 21 19:03:58 <Daedalus> Hermann follows in behind him.
Jul 21 19:04:07 <gumbal1> Danielle follows.
Jul 21 19:04:48 <Sax> A well-dressed man is in the room.
Jul 21 19:04:51 <Sax> "Evening, fellow agents."
Jul 21 19:04:58 <gumbal1> "Bonsoir."
Jul 21 19:05:06 <Daedalus> Hermann nods.
Jul 21 19:05:35 <ihp> "…evening."
Jul 21 19:06:47 <Sax> "Tonight, there is a special assignment for Psi-7."
Jul 21 19:07:11 <Nemi> Lis appears at the briefing room! She looks a bit different, but is hiding it well with a thin but closely-buttoned coat. "Hi, sorry I'm late. What's this assignment?"
Jul 21 19:07:14 <Sax> You may all notice there are satchels or haversacks on the table in front of the chairs.
Jul 21 19:07:33 <Sax> "There have been reports coming in from New York City that the tunnels have been modified."
Jul 21 19:07:38 <ihp> Jacob frowns, picking up the haversack, looking into it. "This'll come in handy, I suppose…"
Jul 21 19:07:41 <gumbal1> Daniuelle eyes them. "What are these for?"
Jul 21 19:07:51 <Daedalus> "Does it involve firearms or assassins?" Hermann asks taking a sack
Jul 21 19:08:00 <gumbal1> She takes one.
Jul 21 19:08:05 <Sax> "Several civil engineering teams have entered the tunnels, and have verified that there has been some visible, possibly anomalous modification."
Jul 21 19:08:31 <Nemi> "Tunnels being.. subway, sewage..?"
Jul 21 19:08:38 * Devereaux (worra.si.eman.ym.fo.flah.rehto.eht.esuaceb.egdod.retteb.uoy|veD#worra.si.eman.ym.fo.flah.rehto.eht.esuaceb.egdod.retteb.uoy|veD) has joined
Jul 21 19:08:40 <Sax> "Subway and utility tunnels."
Jul 21 19:08:47 <Nemi> Lis peers at the haversack nearest her, which may or may not be Jacob's.
Jul 21 19:09:03 <gumbal1> "Has it been killing anyone?"
Jul 21 19:09:10 <Sax> "A few Foundation engineering teams are also exploring the sewer tunnels, and have also reported inconsistencies with the construction."
Jul 21 19:09:16 <Sax> "So far, two bodies have been located."
Jul 21 19:09:30 <Nemi> "What's the nature of the.. modifications?"
Jul 21 19:09:31 <Daedalus> "Lethal inconsistancies then? Wunderbar."
Jul 21 19:09:45 <Sax> "No identification, apparent cause of death being either asyphixiation from toxic gases, dehydration, or starvation."
Jul 21 19:09:59 <Sax> "Or entrapment."
Jul 21 19:10:18 <ihp> "…well. Good thing I have respirators, then."
Jul 21 19:10:43 <Sax> "Your mission tonight is to fully explore the sections of tunnel, and attempt to locate the cause of these inconsistencies."
Jul 21 19:11:01 <ihp> Jacob looks through his sack.
Jul 21 19:11:03 <Sax> "Inside the bags presented to you are your mission papers, as well as survival items."
Jul 21 19:11:17 <gumbal1> Danielle checks the papers.
Jul 21 19:11:23 <ihp> Jacob looks at them as well.
Jul 21 19:11:28 <Daedalus> As does Hermann.
Jul 21 19:11:36 <Sax> "A torch, spare batteries for the torch, emergency food and water rations for a full 48-hour period, a respirator with spare filters, as well as a knife."
Jul 21 19:11:37 <Devereaux> Danik shuffles through the papers.
Jul 21 19:11:47 <Sax> The papers mainly show the tunnels.
Jul 21 19:11:53 <Sax> How they should look, and how they look now.
Jul 21 19:11:57 <Sax> They look bigger.
Jul 21 19:12:40 <Sax> "When you arrive on-site, there will be a liaison Foundation agent to guide you into the tunnels."
Jul 21 19:12:46 <Sax> There is also a radio inside each kit.
Jul 21 19:12:54 <Sax> "Do you have any questions?"
Jul 21 19:13:08 <Nemi> "Huh. Good thing I don't care about any of that stuff anymore." Lis picks up her haversack. "More for you lot, I suppose. Oh dang, they remembered radios! I love competent field prep!"
Jul 21 19:13:17 <Nemi> Lis nearly fistpumps.
Jul 21 19:13:53 <Sax> "If you have no questions for me, pleaser report to Motor Bay 2 for deployment."
Jul 21 19:13:56 <Sax> "Good luck, agents."
Jul 21 19:14:18 <Nemi> "Alright. Which motor bay are we headed to- ah, okay!" She's shufflin' through the papers, and peering at the visuals, as she walks off to the Motorbay.
Jul 21 19:14:19 <ihp> Jacob picks up his haversack as well. "Well then. Let's… try not to die."
Jul 21 19:14:41 <gumbal1> Danielel reports to the motor bay with the haversack.
Jul 21 19:14:56 <Devereaux> Danik picks up his haversack and quietly ambles towards the motor bay.
Jul 21 19:15:14 <Daedalus> Hermann picks up one of the sacks as well and goes to the motor bay.
Jul 21 19:15:29 <ihp> Jacob reports, looking through his sack. What are the rations like?
Jul 21 19:15:33 <Sax> There is a 7-ton truck waiting.
Jul 21 19:15:40 <gumbal1> Danielle gets shotgun.
Jul 21 19:15:49 <Sax> C-rations.
Jul 21 19:15:59 <Sax> About as delicious as they come.
Jul 21 19:16:01 <Nemi> Lis makes it to the motorbay in good time despite those tiny legs of hers. She checks her pistol, crank flashlight, and the gear in the haversack in turn before heading aboard!
Jul 21 19:16:46 <Sax> There is also a map in the haversacks directing whoever is driving where to go.
Jul 21 19:16:51 <ihp> "Figures," Jacob says as he gets in the truck. "We get assigned to New York, and instead of seeing the Empire State Building or going to a musical on Broadway, we see the sewers."
Jul 21 19:17:07 <Daedalus> Hermann sits in the back quietly, fiddling with the radio.
Jul 21 19:17:18 <gumbal1> "I never saw why people liked New York anyways."
Jul 21 19:17:20 <Sax> Jacob and Danielle,
Jul 21 19:17:47 <Devereaux> Danik makes sure that he has his knife and his medical supplies before climbing aboard the truck.
Jul 21 19:17:49 <Sax> In your kits specifically are also blocks of Composition 3.
Jul 21 19:18:03 <Sax> With supplied blasting caps, in a sealed container.
Jul 21 19:18:18 <Nemi> "I'm sure the sewers are very interesting," Lis says. She is not driving. She cannot reach the pedals.
Jul 21 19:18:40 <ihp> Jacob frowns. "…is this C3?!"
Jul 21 19:18:50 <ihp> "They gave us bloody explosives…"
Jul 21 19:19:02 <Daedalus> Hermann glances over, "I'd be careful with it."
Jul 21 19:19:03 <gumbal1> "That's what this is?"
Jul 21 19:19:05 <Devereaux> "I'm not familiar with this."
Jul 21 19:19:31 <Sax> A note in the case: "In case of entrapment with no hope for escape, use as last resort."
Jul 21 19:19:50 <Nemi> "I wonder why you two got that and nobody else," Lis wonders!
Jul 21 19:20:08 <gumbal1> "Do you want it?"
Jul 21 19:20:27 <ihp> "…that's ominous."
Jul 21 19:20:35 <Devereaux> Danik knows the question isn't for him, but shakes his head anyway … just to be safe.
Jul 21 19:20:42 <Sax> Who is driving?
Jul 21 19:21:01 <Nemi> As noted, Lis is not. Because she physically is too small to drive a truck.
Jul 21 19:21:04 <Daedalus> "90 to 91.0% of cyclonite, 2.1% of polyisobutylene, 1.6% of motor oil, 5.3% of di-sebacate, and less than 0.6% of water." Hermann intones.
Jul 21 19:21:33 <Daedalus> "Better than dynamite."
Jul 21 19:21:48 <Devereaux> Danik is not driving,
Jul 21 19:21:55 <gumbal1> Neither is Danielle
Jul 21 19:22:06 <ihp> Jacob is too busy looking through his sack.
Jul 21 19:22:32 <Daedalus> Hermann notes lack of a driver and sighs. He gets out and goes to the drivers seat and drives out.
Jul 21 19:22:48 <Sax> Hermann, perception check to try to not get lost! DC 3
Jul 21 19:23:05 <Daedalus> 4df+2 Old man eyes
Jul 21 19:23:05 <Glacon> Daedalus: Old man eyes: 2 (4df+2=+, -, -, +)
Jul 21 19:23:28 <Sax> Well, at least you ended up in New York City.
Jul 21 19:23:36 <Sax> But you have no idea where anything is.
Jul 21 19:23:45 <Sax> Very fancy and busy place!
Jul 21 19:23:50 <Nemi> Lis peers out the window. "Um. This doesn't look like the right place."
Jul 21 19:24:25 <ihp> Jacob frowns. "Danielle, you navigate. You have a map."
Jul 21 19:24:29 <Sax> Anyone else, perception check
Jul 21 19:24:35 <Sax> DC 3
Jul 21 19:24:37 <gumbal1> 4df+4 wha
Jul 21 19:24:37 <Glacon> gumbal1: wha: 7 (4df+4=+, +, 0, +)
Jul 21 19:24:42 <ihp> 4df+4 add +3 if scent or dark vision apply.
Jul 21 19:24:43 <Glacon> ihp: add +3 if scent or dark vision apply.: 4 (4df+4=+, -, 0, 0)
Jul 21 19:24:51 <Devereaux> 4df+4 My old man eyes are still going strong
Jul 21 19:24:51 <Glacon> Devereaux: My old man eyes are still going strong: 3 (4df+4=0, 0, 0, -)
Jul 21 19:25:00 <Nemi> 4df+7 Lis knows urban stuff!
Jul 21 19:25:00 <Glacon> Nemi: Lis knows urban stuff!: 6 (4df+7=-, +, 0, -)
Jul 21 19:25:07 <Daedalus> Hermann also drives on the wrong side of the road for about 3 miles until he realises he's in America. Also, he drives ten miles over the speed limit and curses at everyone going slower than him. He's used to German highways.
Jul 21 19:25:18 <Sax> Everyone else has their bearings!
Jul 21 19:25:31 <gumbal1> Danielle eyes Hermann suspiciously.
Jul 21 19:25:50 <Nemi> "Oh. Let's see the map.. Um.. Oh! That way, you can go through that intersection then across the ramp and down there."
Jul 21 19:26:02 <gumbal1> "Listen, monsieur Austerlitz, you need to [DIRECTION INTENSIFIES]."
Jul 21 19:26:53 <Devereaux> "mmhmm."
Jul 21 19:27:31 <Daedalus> "Ficken langsame Fahrer …" He says under his breath, as he redirects his course and drives the correct way.
Jul 21 19:27:48 <Sax> Austerlitz, a few people driving on the road yell at you.
Jul 21 19:28:00 <Sax> This is America, after all. Not everyone drives like a German.
Jul 21 19:28:25 <Nemi> Easy! Lis tries not to get bounced around too much in the back.
Jul 21 19:28:42 <Sax> Eventually, you arrive!
Jul 21 19:28:53 <Sax> A police offcer stops the truck.
Jul 21 19:29:06 <Sax> "You are all with Schultz Plumbing Co., correct?"
Jul 21 19:29:06 <gumbal1> Danielle gurmbles.
Jul 21 19:29:07 <ihp> Jacob blinks as the officer stops them, looking through his sack.
Jul 21 19:29:08 <Nemi> "See, that wasn't so bad.." Lis quiets and sits back down in the back.
Jul 21 19:29:19 <gumbal1> "Yes."
Jul 21 19:29:24 <Sax> *Schultz Co. Plumbing
Jul 21 19:29:24 <Daedalus> "Ja."
Jul 21 19:29:32 <Sax> "Excellent. Drive on through."
Jul 21 19:29:58 <Sax> The officer waves them through!
Jul 21 19:30:23 <Daedalus> Hermann drives on through.
Jul 21 19:30:36 <Sax> You guys can see the entrance to the tunnel. As well as a tent set up.
Jul 21 19:30:37 <Nemi> Lis settles and waits!
Jul 21 19:30:46 <Nemi> "That must be where our man is!"
Jul 21 19:30:51 <Devereaux> Danik eyes the tent.
Jul 21 19:31:01 <ihp> Jacob frowns. "Right."
Jul 21 19:31:17 <Sax> A few military tents.
Jul 21 19:31:21 <Daedalus> Hermann parks the car and hops out, "Who are we meeting here?"
Jul 21 19:31:25 <Sax> As well as some heavy stuff.
Jul 21 19:31:30 <Sax> Heavy machinery, that is.
Jul 21 19:31:43 <gumbal1> Danielle hops out and looks around.
Jul 21 19:31:53 <Sax> Someone runs out of the tent to meet them!
Jul 21 19:31:56 <Sax> It's Jon!
Jul 21 19:32:14 <Nemi> Lis cliiimbs out the back. Well, jumps. She lands lightly. "Oh! Hello! Somehow I expected it'd be you, I dunno."
Jul 21 19:32:33 <Sax> "Evening, guys."
Jul 21 19:32:39 <ihp> Jacob climbs out, tilting his head. "Weren't we on a mission together once?"
Jul 21 19:32:40 <gumbal1> "Bonsoir."
Jul 21 19:32:45 <Sax> "I was told that you would all be arriving."
Jul 21 19:32:55 <Nemi> "And here we are. Sorry if we're late, got lost a bit."
Jul 21 19:32:56 <Sax> To Jacob: "Perhaps, at some point. I've been doing quite a few."
Jul 21 19:33:09 <Sax> "Happens, I got lost here too while eng. services was arriving."
Jul 21 19:33:14 <Sax> "Anyways, follow me."
Jul 21 19:33:18 <Nemi> "Okay!"
Jul 21 19:33:20 <Nemi> Lis spryly follows.
Jul 21 19:33:31 <Sax> Jon leads them into the entrance of the tunnel!
Jul 21 19:33:34 <gumbal1> Danielel follows, looking around.
Jul 21 19:33:56 <Daedalus> Hermann follows as well, lighting his pipe and listening to Jon.
Jul 21 19:34:45 <Sax> "So, we only have the first 10 or so meters of the tunnel fully mapped out."
Jul 21 19:34:59 <Sax> You guys can see engineering teams working with scaffolds and ladders.
Jul 21 19:35:08 <Nemi> "Uh huh?"
Jul 21 19:35:09 <Sax> Holy shit, this place seems more like a cavern than a train tunnel!
Jul 21 19:35:23 <Nemi> Lis peers about as they go. Daaaang. HUGE. Any odd terrain features in sight?
Jul 21 19:35:26 <gumbal1> "Bah. I hate New York."
Jul 21 19:35:29 <ihp> Jacob looks into the tunnel, tilting his head and sniffing at the air coming from it. Roll perception?
Jul 21 19:35:43 <Sax> If you want.
Jul 21 19:35:46 <ihp> 4df+7 Do you smell what I smell?
Jul 21 19:35:46 <Glacon> ihp: Do you smell what I smell?: 10 (4df+7=+, 0, +, +)
Jul 21 19:36:11 <Sax> Jacob, you smell oil, metal, what some of the engineers had for lunch.
Jul 21 19:36:17 <Sax> And homeless people smells.
Jul 21 19:36:50 <ihp> Jacob wrinkles his nose. He's used to the smell of clean machinery and plastic tape on tape recorders, not… this squalor.
Jul 21 19:37:32 <Sax> Lis, no odd features, other than this seems impossibly huge.
Jul 21 19:37:37 <Daedalus> "Do we have any clue as to what is causing the spacial distortion of these tunnels?"
Jul 21 19:37:43 <Sax> "No clues yet."
Jul 21 19:38:10 <Sax> "The teams you see around you right now are working on figuring out a way to resection the tunnels to a non-anomalous state.
Jul 21 19:38:33 <Nemi> "Hm. What could have led to this size change? I suppose we'll find out.." Lis starts forward.
Jul 21 19:38:45 <Sax> "Since you guys are going to be going beyond the established safe zone, you will need these."
Jul 21 19:38:57 <Sax> Jon gives them some harnesses as well as some rope.
Jul 21 19:39:08 <ihp> Jacob frowns. "…we meant to tie ourselves together?"
Jul 21 19:39:09 <Nemi> Harnesses..! How useful. Lis straps in.
Jul 21 19:39:16 <Sax> "Not necessarily."
Jul 21 19:39:23 <Sax> "But it makes carrying your bags easier."
Jul 21 19:39:25 <gumbal1> "Merci." Danielle straps in as well.
Jul 21 19:39:39 <Daedalus> Hermann looks at the harnesses distastefully, "Must we absolutely have to?"
Jul 21 19:39:41 <Sax> "And if you do come across gaps in the ground, the harnesses are where you can loop rope."
Jul 21 19:39:48 <Nemi> "Gotcha!"
Jul 21 19:39:54 <Sax> There is also rappeling rope on the table.
Jul 21 19:40:16 <Nemi> Lis hooks her pack to the harness and grabs rope!
Jul 21 19:40:22 <Sax> "If you run into any issues, radio in."
Jul 21 19:40:29 <Sax> "We will try our best to locate you."
Jul 21 19:40:44 <Daedalus> Hermann takes his harness and puts it in his bag.
Jul 21 19:40:56 <Nemi> "Yessir!"
Jul 21 19:41:04 <ihp> Jacob straps into his harness. "…let's do this."
Jul 21 19:41:15 <Sax> "I would highly suggest putting on your respirators here."
Jul 21 19:41:25 <Sax> "It starts getting dank and toxic rather quickly."
Jul 21 19:41:31 <gumbal1> Danielle puts hers on.
Jul 21 19:41:48 <Nemi> "Okay. Is the air content corrosive or merely toxic?
Jul 21 19:41:56 <Sax> Merely toxic.
Jul 21 19:42:22 <ihp> Jacob frowns, taking the respirator out of his sack. Guess this means his nose will be useless.
Jul 21 19:42:42 <Nemi> "Understood!" Lis neglects the respirator anyway. She turns to the others, "I've got a backup respirator, then, if anyone needs. As well as food and water."
Jul 21 19:42:42 <Sax> "Best of luck, guys."
Jul 21 19:42:54 <Nemi> "Thank you!" Back to the others again. "Let's do it."
Jul 21 19:43:10 <Sax> Jon looks over to one of the technicians. "Be careful with that! That's a stormwater drain!"
Jul 21 19:43:30 <Sax> Do you all proceed forward?
Jul 21 19:43:37 <gumbal1> Danielle does.
Jul 21 19:43:46 <Nemi> Lis does!
Jul 21 19:43:58 <Daedalus> Hermann nods and puts on the respirator, "I have a spare gas mask as well." He follows behind Lis.
Jul 21 19:44:38 <ihp> Jacob goes in. He doesn't bother with a flashlight. His eyesight is good enough in the dark. If anyone shines a light on his eyes, if not for the respirator mask, they might see them shine.
Jul 21 19:44:55 <Nemi> Lis does use her torch if needed.
Jul 21 19:44:58 <gumbal1> (he has special eyes)
Jul 21 19:45:11 <Sax> As you guys go forward, you notice the tunnel returns to normal sizing.
Jul 21 19:45:15 <Sax> And there is a fork!
Jul 21 19:45:32 <gumbal1> "Let's take the left."
Jul 21 19:45:41 <Daedalus> (Hermann picks up the fork)
Jul 21 19:45:49 <Nemi> "Right." She'll shine her light to either side to peer down each way as she can.
Jul 21 19:46:03 <Sax> Both sides look alright.
Jul 21 19:46:05 <Daedalus> "We should find some way to mark our path, in case we get lost."
Jul 21 19:46:26 <gumbal1> "If we touch the left wall at all times, we should be fine."
Jul 21 19:46:32 <Daedalus> "Perhaps mark it with chalk or leave some rope behind."
Jul 21 19:46:46 <ihp> "…that implies that this space is euclidean, Levine."
Jul 21 19:46:47 <Nemi> "Can make chalk marks. Would suggest doing that. Use a numbers per branch, maybe."
Jul 21 19:46:51 <Nemi> "Worth a try."
Jul 21 19:47:12 <gumbal1> "If it isn't, I'm going to be dissapointed in it."
Jul 21 19:47:13 <ihp> "For all we know, this is one of those one-sided things that you can make with a strip of paper."
Jul 21 19:47:27 <Sax> There is chalk in the kits.
Jul 21 19:47:58 * RecursiveRecursion (ten.htuoslleb.bwo.595F69E2-CRInys|tibbiM#ten.htuoslleb.bwo.595F69E2-CRInys|tibbiM) has joined
Jul 21 19:48:28 <Sax> Does everyone head left, or are some people branching off?
Jul 21 19:48:31 <Daedalus> Hermann takes out his piece of chalk and marks the fork '1'. "Which direction are we taking?"
Jul 21 19:48:42 <gumbal1> "Left."
Jul 21 19:48:44 <Nemi> Lis will make a circle around the 1, then an arrow pointing left. "Let."
Jul 21 19:48:49 <Nemi> She proceeds left!
Jul 21 19:48:55 <gumbal1> Danielel follows.
Jul 21 19:48:56 <Daedalus> Hermann follows her.
Jul 21 19:49:04 <ihp> Jacob goes left.
Jul 21 19:49:25 <ihp> His breathing is heavy and mechanical through the respirator. "…do you think the gas in here is flammable?"
Jul 21 19:49:35 <Nemi> "Let's hope not!"
Jul 21 19:49:53 <Sax> You all eventually conjoin with a train tunnel.
Jul 21 19:50:04 <gumbal1> Danielle checks for trains.
Jul 21 19:50:08 <Sax> The maintenance tunnel opesn up to a train tunnel… that is disabled.
Jul 21 19:50:16 <Sax> Perception check, DC 6
Jul 21 19:50:23 <gumbal1> 4df+4 wha
Jul 21 19:50:24 <Glacon> gumbal1: wha: 5 (4df+4=+, 0, 0, 0)
Jul 21 19:50:34 <Daedalus> 4df+2 Old man sense is tingling
Jul 21 19:50:34 <Glacon> Daedalus: Old man sense is tingling: 2 (4df+2=0, +, -, 0)
Jul 21 19:51:59 <ihp> (Was that just for Danielle?)
Jul 21 19:52:11 <Sax> (For eceryone)
Jul 21 19:52:15 <Sax> (everyone*)
Jul 21 19:53:29 <ihp> 4df+7 since it's dark in here, I'm applying the +3 dark vision bonus from the Lycanthropy skill.
Jul 21 19:53:29 <Glacon> ihp: since it's dark in here, I'm applying the +3 dark vision bonus from the Lycanthropy skill.: 7 (4df+7=+, -, -, +)
Jul 21 19:53:44 <Sax> Jacob sees it.
Jul 21 19:53:59 <Sax> Right in front of you, an entrance manhole is impossibly wide.
Jul 21 19:54:10 <Sax> And it looks like a far way down.
Jul 21 19:54:12 <ihp> Jacob stops everyone. "Halt halt halt!"
Jul 21 19:54:13 <Nemi> 4df+7 TUNNELS
Jul 21 19:54:13 <Glacon> Nemi: TUNNELS: 8 (4df+7=+, -, 0, +)
Jul 21 19:54:22 <Nemi> Lis halts!
Jul 21 19:54:22 <gumbal1> "What is it?"
Jul 21 19:54:25 <ihp> "Stop! There is a /really/ big pit here."
Jul 21 19:54:26 <Sax> Lis sees even better than Jacob.
Jul 21 19:54:42 <Sax> You can tell that it's supposed to be a manhole, because the ladder rungs are there.
Jul 21 19:54:53 <ihp> Jacob takes out his flashlight and shines it down into the pit. "Shit… that's deep."
Jul 21 19:54:57 <Sax> THey're normal-sized, compared to the manhole itself.
Jul 21 19:54:58 <Nemi> Incidentally, in the deep dark like this, Lis seems to pulsate with lines of faint blue light. Her eyes glow, too. It's really kinda .. eerie, but pretty.
Jul 21 19:55:07 <Sax> It's a good 30 feet down.
Jul 21 19:55:12 <Nemi> "Let's climb on down?"
Jul 21 19:55:15 <Sax> Jacob, perception
Jul 21 19:55:21 <Sax> DC 3
Jul 21 19:55:32 <gumbal1> "Merci, Jacob."
Jul 21 19:56:13 <Daedalus> Hermann notes Lis' glow, and looks to the ladder. He marks the way back.
Jul 21 19:56:19 <ihp> 4df+4 add +3 if sight in the dark applies
Jul 21 19:56:20 <Glacon> ihp: add +3 if sight in the dark applies: 1 (4df+4=0, -, -, -)
Jul 21 19:56:23 <ihp> :|
Jul 21 19:56:36 <Sax> Sight in the dark applies, so thank your lycan senses.
Jul 21 19:56:42 <Sax> You can see someone looking up at you.
Jul 21 19:56:50 <ihp> "…there's someone down there!"
Jul 21 19:56:57 <Sax> The person is startled, and runs!
Jul 21 19:57:01 <gumbal1> "What do they look like?"
Jul 21 19:57:02 <ihp> Jacob shines his light at them. "Wait!"
Jul 21 19:57:13 <Sax> They're running away, not even bothering to listen!
Jul 21 19:57:22 <ihp> "Shit. I don't know, I saw a silhouette of them, is all."
Jul 21 19:57:29 <Sax> You can hear their footsteps echo as they are running against gravel and there are some puddles down there.
Jul 21 19:57:44 <ihp> "Come on." Jacob looks at everyone. "We need to get down there."
Jul 21 19:58:01 <gumbal1> "Looks like that's my cue." Danielle gets on the ladder ans starts climbing down.
Jul 21 19:58:38 <Daedalus> Hermann follows her down.
Jul 21 19:59:33 <Nemi> Lis peers around their current area as the others climb. She'll follow the last one down if nothing jumps out at her, figuratively or literally.
Jul 21 19:59:52 <ihp> Jacob climbs down as well.
Jul 21 20:01:20 <Sax> Everyone, another perception check
Jul 21 20:01:22 <Sax> DC 4
Jul 21 20:01:29 <gumbal1> 4df+4 wha
Jul 21 20:01:30 <Glacon> gumbal1: wha: 5 (4df+4=+, -, +, 0)
Jul 21 20:01:47 <ihp> 4df+7 dark vision….
Jul 21 20:01:47 <Glacon> ihp: dark vision….: 9 (4df+7=-, +, +, +)
Jul 21 20:01:54 <Nemi> 4df+7 TUNNEL VISION
Jul 21 20:01:55 <Glacon> Nemi: TUNNEL VISION: 10 (4df+7=+, +, +, 0)
Jul 21 20:02:01 <Nemi> Lis owns the night.
Jul 21 20:02:10 <Daedalus> 4df+2
Jul 21 20:02:10 <Glacon> Daedalus: 2 (4df+2=0, +, -, 0)
Jul 21 20:02:48 <Sax> Hermann, you trip on a dead man's leg.
Jul 21 20:03:28 <Sax> Everyone else, you can see the dead man that Hermann tripped over.
Jul 21 20:03:43 <gumbal1> Danielle furrows her brow.
Jul 21 20:03:58 <Nemi> Lis PEERS at corpse with her crazy laser vision. Nevermind that her vision is sort of blue tinted and washed out due to luminescent chemicals inside her ocular fluid.
Jul 21 20:04:04 <gumbal1> "This is new."
Jul 21 20:04:06 <ihp> Jacob looks at the man. "Shit…" He looks him over for clues. "Dammit. Is there a doctor here?"
Jul 21 20:04:55 <Daedalus> "Gah!" Hermann looks back at the dead man and scrambles to his feet.
Jul 21 20:05:18 <Sax> He looks like he's been dead for some time.
Jul 21 20:05:27 <Sax> And his legs are broken.
Jul 21 20:05:29 <Sax> He must've fallen.
Jul 21 20:05:37 <Daedalus> "I am a doctor." He looks over the man. Can he roll medical to find cause of death?
Jul 21 20:06:00 <Nemi> "Are you alright, Doktor?" She crouches beside the body and inspects it. No ID, likely. How decomposed is he? Too much for recognizing his ethnicity + age + possibly IDing him?
Jul 21 20:06:04 <gumbal1> Danielle gets out her radio and tries to call the people outside.
Jul 21 20:06:30 <Sax> Hermann, give me a medical perception roll
Jul 21 20:06:36 <gumbal1> "[[We found a dead body. It appears to have died from a fall.]]"
Jul 21 20:06:38 <Sax> Danielle, you get through clearly.
Jul 21 20:06:55 <Sax> [["Roger that. Any ID?"]]
Jul 21 20:06:57 <Daedalus> 4df+6 [+5 if it was a supernatural death]
Jul 21 20:06:58 <Glacon> Daedalus: [+5 if it was a supernatural death]: 9 (4df+6=+, 0, +, +)
Jul 21 20:07:07 <gumbal1> "[[We're checking.]]"
Jul 21 20:07:09 <Sax> Not a supernatural death.
Jul 21 20:07:22 <Sax> Cause of death was mostly likely starvation accompanied by shock from the long fall.
Jul 21 20:07:32 <Sax> THe lower spine and hips are also broken.
Jul 21 20:07:47 <Sax> Also, this aprt of the tunnel seems very weird now.
Jul 21 20:07:51 <Nemi> Weird how?
Jul 21 20:07:56 <gumbal1> "Check for an ID on the body."
Jul 21 20:07:59 <Sax> As in the tunnels are beginning to curve tightly.
Jul 21 20:08:05 <Sax> And narrow.
Jul 21 20:08:46 <Daedalus> "This man fell from a great height, though it wasn't what killed him." Hermann checks the body for an i.d. "Starvation and shock did that."
Jul 21 20:08:55 <Sax> No ID.
Jul 21 20:09:02 <Sax> He looks disheveled.
Jul 21 20:09:07 <Sax> Possibly another homeless man.
Jul 21 20:09:43 <ihp> Jacob is suddenly glad he can't smell the man's stink through the respirator.
Jul 21 20:09:45 <gumbal1> "[[Update on the body. It apparently died of starvation and shock, rather than a fall.]]"
Jul 21 20:09:50 <Daedalus> "No identification. Perhaps he was destitute…"
Jul 21 20:10:04 <Nemi> "Hm. Tunnels are curving all over here," Lis comments as she peers around their surroundings while the others examine the body.
Jul 21 20:10:23 <Nemi> "It's.. strange. It doesn't feel like something a burrowing creature would do. Just like, things are mis-sized."
Jul 21 20:10:38 <gumbal1> "[[No ID, possibly homeless.]]"
Jul 21 20:11:00 <gumbal1> "[[The tunnels appear to be curving here.]]"
Jul 21 20:11:28 <Sax> [["Tunnels aren't supposed to curve sharply."]]
Jul 21 20:11:37 <Sax> [["Proceed with caution, agents."]]
Jul 21 20:12:13 <Nemi> Is the tunnel one or two way? As in, is there a dead-end behind the team?
Jul 21 20:12:18 <Sax> Two way.
Jul 21 20:12:28 <Sax> There is a faint light coming from both directions.
Jul 21 20:12:52 <gumbal1> "Let's move forward."
Jul 21 20:13:04 <ihp> "…I don't like this."
Jul 21 20:13:23 <Nemi> Lis will move to press against the left wall and proceed forward. "Come on. Hope there's no train coming."
Jul 21 20:13:24 <Sax> Perception check, DC 4, everyone
Jul 21 20:13:26 <Daedalus> Hermann sighs and stands up, "Forward is relative." He marks the ground with chalk in the direction Danielle is going.
Jul 21 20:13:35 <Nemi> 4df+7 TUNNEL VISION
Jul 21 20:13:35 <Glacon> Nemi: TUNNEL VISION: 8 (4df+7=+, +, 0, -)
Jul 21 20:13:42 <gumbal1> 4df+4 Danielle follows Lis' example.
Jul 21 20:13:42 <Glacon> gumbal1: Danielle follows Lis' example.: 5 (4df+4=0, +, -, +)
Jul 21 20:14:02 <Daedalus> 4df+2 readjusting glasses
Jul 21 20:14:02 <Glacon> Daedalus: readjusting glasses: 1 (4df+2=-, 0, 0, 0)
Jul 21 20:14:41 <ihp> 4df+7 dark vision~
Jul 21 20:14:42 <Glacon> ihp: dark vision~: 9 (4df+7=0, +, +, 0)
Jul 21 20:15:46 <Sax> To everyone but Hermann, there are two figures huddling near a fire in the far end.
Jul 21 20:16:28 <gumbal1> "[[We have contact. Two figures near a fire.]]"
Jul 21 20:16:45 <Daedalus> "Where?" Hermann squints.
Jul 21 20:17:15 <gumbal1> Danielle points in the direction of the figures.
Jul 21 20:17:17 <Sax> Hermann, you can't see shit.
Jul 21 20:17:51 <ihp> Jacob frowns. "…squatters, perhaps?"
Jul 21 20:18:01 <Sax> They can't tell that you're there.
Jul 21 20:18:27 <gumbal1> Danielle trieds sneaking up on them to get a better view.
Jul 21 20:18:31 <Nemi> Lis douses her flash and creeps forward. Though the others can still make her out from the faint blue glowing Lichtenburg figures and luminous spots here and ther eon her silhouette. Huh, they shine through her clothes apparently.
Jul 21 20:18:32 <gumbal1> *tries
Jul 21 20:19:02 <Daedalus> "We should make contact." He turns to Lis, "Lisabet you're… bubbly. Perhaps you can talk to them."
Jul 21 20:19:21 <Nemi> "Okay!"
Jul 21 20:19:26 <ihp> Jacob just stays back. He'd doubt a werewolf would help the situation.
Jul 21 20:19:40 <Nemi> "And if I get shot I'm least likely to care," she whispers, then approaches the figures by the fire!
Jul 21 20:19:48 <Sax> They look up at her.
Jul 21 20:20:00 <Sax> They're both disheveled individuals.
Jul 21 20:20:07 <Sax> This part of the tunnel looks really big again.
Jul 21 20:20:17 <Nemi> Lis holds her hands out to show she's not a threat. Any other details about them beyond disheveled, squatter-looking types?
Jul 21 20:20:27 <Sax> They look old.
Jul 21 20:20:35 <Sax> And they do not look like they want to put up a fight.
Jul 21 20:20:41 <Daedalus> Hermann stands behind Lis.
Jul 21 20:20:44 <Sax> "Evenin', lil' lady."
Jul 21 20:20:57 <gumbal1> Danielle tries to stay just out of sight of the squatters.
Jul 21 20:21:05 <Nemi> "Hi," Lis tries. "How're things down here?"
Jul 21 20:21:41 * GraemeCracker (~ten.elbacwahs.mf.8FEFB825-CRInys|arCemearG#ten.elbacwahs.mf.8FEFB825-CRInys|arCemearG) has joined
Jul 21 20:22:12 <Sax> "Not bad."
Jul 21 20:22:23 <Sax> "Word's come around that there's some sort of thing that makes this place bigger."
Jul 21 20:22:31 <Sax> "That we can stay away from the outside."
Jul 21 20:22:53 <Nemi> "Figured. Any idea what that is, where it is?" She rubs her nose a bit. "Got a small buncha people following me and we kinda need more space."
Jul 21 20:23:25 <Sax> "Down the opposite way!"
Jul 21 20:23:28 <Sax> He hiccups.
Jul 21 20:23:30 <Sax> He's drunk!
Jul 21 20:23:42 <Sax> His partner is sleeping on some old railroad ties.
Jul 21 20:24:46 <Daedalus> "Do you know anything about the dead man in the corridor behind us?" Hermann asks over Lis' shoulder.
Jul 21 20:25:14 <Sax> "Not too sure…" *hic* "He's been there for a while now."
Jul 21 20:25:30 <Sax> You may notice these men appear to be breathing fine without any protection.
Jul 21 20:25:47 <Daedalus> "You're not wearing masks."
Jul 21 20:26:21 <Sax> "So?" *HIC*
Jul 21 20:26:28 <Sax> "Do you got another drink?"
Jul 21 20:27:35 <Nemi> Lis digs in her pack. "Um.. Hold on.. Dangit, I've got nothing."
Jul 21 20:27:39 <Sax> He falls over giggling.
Jul 21 20:27:41 <Sax> He's really drunk.
Jul 21 20:27:54 <Nemi> "Ah, well. Thanks. You two take care now!"
Jul 21 20:28:10 <ihp> Jacob frowns at the drunk man from a distance. He wonders if the air quality is better down here.
Jul 21 20:28:10 <Nemi> Lis turns and bobbles off into the darkness. "Back the other way," she murmurs to the others.
Jul 21 20:28:15 <Sax> "Bye!" He giggles, then pukes all over the floor, giggling again.
Jul 21 20:28:22 <Daedalus> He sighs, "Here." He pulls out a mini bottle of beer he saved and tosses it to the drunk, "Knock yourself out."
Jul 21 20:28:30 <Sax> "Yay"!~
Jul 21 20:28:38 <Sax> He pops off the cap and downs the entire thing!
Jul 21 20:28:39 <gumbal1> Danielle turns around. "Odd people."
Jul 21 20:28:44 <Sax> Perception check
Jul 21 20:28:46 <Sax> DC 4
Jul 21 20:29:02 <Daedalus> 4df+2 Don't wanna miss a thing
Jul 21 20:29:02 <Glacon> Daedalus: Don't wanna miss a thing: 3 (4df+2=+, 0, -, +)
Jul 21 20:29:26 <gumbal1> 4df+4
Jul 21 20:29:26 <Glacon> gumbal1: 4 (4df+4=0, +, -, 0)
Jul 21 20:30:13 <ihp> 4df+7 Maybe we're just dancin' in the dark~
Jul 21 20:30:14 <Glacon> ihp: Maybe we're just dancin' in the dark~: 6 (4df+7=0, -, -, +)
Jul 21 20:31:50 <Devereaux> 4df+4 Danik was here the whole time
Jul 21 20:31:50 <Glacon> Devereaux: Danik was here the whole time: 4 (4df+4=-, 0, 0, +)
Jul 21 20:32:11 <Nemi> 4df+7 shaaadow siiight
Jul 21 20:32:12 <Glacon> Nemi: shaaadow siiight: 9 (4df+7=+, +, -, +)
Jul 21 20:32:26 <Sax> There are footsteps nearby.
Jul 21 20:32:33 <Sax> Little footsteps, Lis.
Jul 21 20:32:38 <gumbal1> Danielle turns towards them.
Jul 21 20:32:43 <Sax> Like kid footsteps.
Jul 21 20:33:01 <Sax> They are coming towards you!
Jul 21 20:33:20 <gumbal1> Danielel shines her light ahead.
Jul 21 20:33:38 <Sax> A few homeless kids.
Jul 21 20:33:46 <Sax> Around 5-10 years of age, group of 4.
Jul 21 20:33:50 <Sax> All looking rather dity.
Jul 21 20:33:55 <Sax> They see the light!
Jul 21 20:34:01 <Sax> "Strangers! Run!"
Jul 21 20:34:06 <Sax> They run the other way, quick-time!
Jul 21 20:34:17 <gumbal1> Danielle keeps walking.
Jul 21 20:34:24 <ihp> "…okay then.."
Jul 21 20:34:27 <Devereaux> Danik shrugs.
Jul 21 20:34:43 <Sax> They are running in the direction the drunk man sent you off to!
Jul 21 20:35:54 <Nemi> Lis keeps walkin' thatway. She's thoughtful.
Jul 21 20:35:57 <ihp> Jacob frowns, and starts after them. Frooooown.
Jul 21 20:36:00 <Daedalus> "Wait, stop!" Hermann points in the direction of the children, "After them!"
Jul 21 20:37:06 <Devereaux> Danik quickens his pace.
Jul 21 20:37:26 <gumbal1> Danielle quickens her pace, if only to keep up with the others.
Jul 21 20:38:19 <Daedalus> "Schwachköpfe…" Hermann says under his breath as starts to run after the kids.
Jul 21 20:38:27 <Sax> The children crawl through a point in the tunnel that is constricted!
Jul 21 20:38:33 <Sax> Like, Lis-side constricted!
Jul 21 20:39:01 <Nemi> How convenient! Lis squeezes on through, careful so as to not.. scrape any more of her dwindling reserves of skin off.
Jul 21 20:39:07 * RecursiveRecursion has quit (Quit: http://www.mibbit.com ajax IRC Client)
Jul 21 20:39:18 <Sax> It's rather smooth.
Jul 21 20:39:23 <Sax> So no chance of scrapes!
Jul 21 20:39:28 <Sax> Anyone around Lis' size could fit!
Jul 21 20:39:55 <ihp> Jacob frowns. "Looks like we're stuck back here. Unless." Jacob digs in his pack, getting out some of the C3.
Jul 21 20:40:23 <Devereaux> "Are you sure that's a good idea?"
Jul 21 20:40:25 <gumbal1> Danielle puts a hand on Jacob's shoulder. "Wait until mademoiselle Tande gets through."
Jul 21 20:40:39 <Sax> Lis, you get through with no issue!
Jul 21 20:40:40 <Daedalus> "No. We could disrupt the integrity of the tunnels. We send Tande through."
Jul 21 20:40:42 <ihp> Jacob frowns, putting it away.
Jul 21 20:42:23 <Sax> Lis, #tooltime
<Nemi> Dununn!
<Sax> It's quite cavernous!
- ihp (~moc.rr.ser.oen.4467D5B7-CRInys|alliztahc#moc.rr.ser.oen.4467D5B7-CRInys|alliztahc) has joined
<Sax> In the center is a small crate with something weird on top of it.
<Nemi> She relights her torch and shines it about the area before daring to approach the crate. She tests her radio. "[[This is Tande. Do you copy? I've spotted some sort of.. object.]]"
<Sax> [["Roger, we can hear you. Can you safely approach it?"]]
<Nemi> "[[Doing so now. I'm in a very large cavern. The others were unable to follow because the opening was so small.]]" She does as she says, approaching the object and the crate!
<Sax> You can approach it safely.
<Nemi> "[[Object appears to be a small crate with some sort of.. Unidentifiable object atop.]]"
<Sax> [["Can you remove the object?"]]
<Nemi> Can she ID the thing on the crate? Or at least, what's it look like?
<Sax> Looks like an icosahedron with balls on the points of intersection.
<Sax> http://www.sott.net/image/s5/115124/full/dodeca40.jpg
<Nemi> "[[Object looks like… some kind of twenty-faced polyhedron, um, spheres capping each vertex.]]" She attempts to remove the object! "[[Moving now.]]"
<Sax> It can be removed rather easily!
<Nemi> She takes the OBJECT. Does she sense any peculiar reactions, electrical activity, etc as she inspects it?
<Sax> Nothing.
<Sax> Oter than it's metallic.
<Nemi> Weird. She'll put it in her bag, then examine the crate. "[[Object is.. metallic, seems nonreactive. Examining the crate now.]]"
<Sax> Crate's normal.
<Sax> Nothing special with it.
<Sax> Perception check.
<Nemi> 4df+4 unless urban senses and DANGER SENSE and stuff apply
<Glacon> Nemi: unless urban senses and DANGER SENSE and stuff apply: 4 (4df+4=+, 0, -, 0)
<Sax> Urban senses and danger senses apply.
<Sax> Lis, your way out is blocked by the same four orphans.
<Sax> "What are you doing with our shrine, miss?"
<Nemi> "I wanted to see what it was. What is it?" She asks, patiently.
<Sax> "It's our shrine, a gift from the gods."
<Sax> "To make any place big enough to call home."
<Sax> "Can you please put it back?"
<Nemi> "From the gods? What gods gave it to you?"
<Sax> "It just appeared one day."
<Sax> "It made this place bigger and made it so that it can fit all of us."
<Nemi> Lis seems perplexed. Her eyes shine in the dark. "But why do you live here? It's poisonous and dangerous. I've seen so many dead down here. How do you eat and drink?"
<Sax> "WE steal stuff from the surface."
<Nemi> Lis seems thoughtful. "How many of you are there? It.. doesn't seem like a place for anyone, and since the War the economy's been booming, there should be -room- for all of you.."
<Sax> "At least… 30 or so?"
<Sax> One of the kids struggles to count past 5.
<Nemi> Lis muses. "The tunnels here are vast. How much more space do you need? And are you sure this thing is trustworthy? I've seen people- your people- who's fallen to their deaths, or been trapped or starved, as the tunnels shifted and changed."
<Sax> "We jsut need a place to call home."
<Nemi> Lis nods. "I know that feeling. Look at me." She holds her arms out, the glow from her eyes standing out in the dark, but the pulsating glows running up her body is dimmed somewhat by layers of clothing. "There -is- a place for you, and you don't need some alien device for it."
<Sax> "Whoa…" They step out to see her.
<Sax> "How can you do that?"
<Nemi> "Because I'm -strange-. But I'm not alone, either. You should come with me. We can find somewhere better for you. But if you don't want to? You seem to know how to survive. And I don't think you need that device for it."
<Sax> They look at each other for a moment.
<Sax> Then they all line up obediently behind you, Lis.
<Nemi> Lis nods and exits the chamber with the kids in tow. She radios ahead, "[[I've got some kids with me. They'll need help. 's no place for kids, down here.]]"
<Sax> [["Kids?"]]
<Nemi> "[[Homeless.]]"
<Sax> [["Roger that, getting medical teams ready."]]
<Nemi> And she will attempt to exit the 'shrine' room!
<Sax> You can still exit
<Sax> Return to #homeimprovement
Jul 21 20:42:25 <Nemi> Lis peers around at the new space!
Jul 21 20:43:39 <Daedalus> Hermann takes this moment to catch his breath, and turns to Jacob, "I don't believe we've met."
Jul 21 20:43:59 <ihp> "…Jacob Wexley. Technician."
Jul 21 20:45:06 <Daedalus> "Dr. Hermann Austerlitz, Thaumatologist. Forgive me, I do not shake hands."
Jul 21 20:46:13 <ihp> "…probably for the best."
Jul 21 20:47:49 <Daedalus> "Probably." He takes out his pipe and begins to smoke, "Should we have armed Frau Tande before she went in?"
Jul 21 20:48:13 <gumbal1> "Mademoiselle Tande is armed enough."
Jul 21 20:48:41 <gumbal1> "I doubt many underground entities react well with lightning."
Jul 21 20:49:19 <Daedalus> "Ah, yes. I sometimes forget."
Jul 21 20:55:20 <Sax> Everyone, perception check.
Jul 21 20:55:39 <gumbal1> 4df+4 wha
Jul 21 20:55:39 <Glacon> gumbal1: wha: 4 (4df+4=0, +, 0, -)
Jul 21 20:55:46 <Daedalus> 4df+2
Jul 21 20:55:46 <Glacon> Daedalus: 5 (4df+2=0, +, +, +)
Jul 21 20:56:44 <Devereaux> 4df+4 Danik to the rescue?
Jul 21 20:56:44 <Glacon> Devereaux: Danik to the rescue?: 3 (4df+4=+, 0, -, -)
Jul 21 20:57:13 <Sax> 1d6
Jul 21 20:57:14 <Glacon> Sax: 1 (1d6=1)
Jul 21 20:57:23 <Sax> There appears to be movement around you.
Jul 21 20:57:36 <gumbal1> Danielle looks around herself.
Jul 21 20:57:59 <Daedalus> Hermann pulls out his gun and looks around
Jul 21 20:58:36 <Devereaux> Dax shines his flashlight around and pulls out his knife.
Jul 21 21:00:16 <ihp> 4df+7 sorry, was afk!
Jul 21 21:00:16 <Glacon> ihp: sorry, was afk!: 9 (4df+7=0, +, 0, +)
Jul 21 21:01:18 <Sax> ihp, there are a lot of people.
Jul 21 21:01:25 <Sax> You can see them easily.
Jul 21 21:01:33 <Sax> They look somewhat agitated, but they all look rather frail!
Jul 21 21:02:49 <ihp> Jacob growls. "Okay… lot of people, all around. Look like we could take them down by breathing on them, though." Jacob pulls out the C3 from his backpack. "See this? This is Composition 3, one of the most powerful explosives in the world! And all I need to do is attach a little wire to it, and /boom/. This whole place goes down."
Jul 21 21:02:54 * thedeudlymoose (~moc.retrahc.ac.kptm.pchd.16F9EE51-CRInys|alliztahc#moc.retrahc.ac.kptm.pchd.16F9EE51-CRInys|alliztahc) has joined
Jul 21 21:03:13 * thedeadlymoose has quit (Ping timeout: 180 seconds)
Jul 21 21:03:18 * thedeudlymoose is now known as thedeadlymoose
Jul 21 21:03:24 <Sax> They all approach, and they can be seen in the light.
Jul 21 21:03:31 <Sax> Damn, they can be taken down by merely looking at them wrong.
Jul 21 21:03:43 <Sax> "Who are you?" One of them asks in a raspy voice.
Jul 21 21:04:18 * thedeadlymoose is now known as Guest45458
Jul 21 21:05:08 <Daedalus> "We're from the city, investigating some deaths." Hermann tries, gripping his gun a little tighter.
Jul 21 21:06:29 <Sax> "Are you going to kick us out?"
Jul 21 21:07:33 * RecursiveRecursion (ten.htuoslleb.bwo.595F69E2-CRInys|tibbiM#ten.htuoslleb.bwo.595F69E2-CRInys|tibbiM) has joined
Jul 21 21:08:11 <Daedalus> "We have no intention of kicking anyone out of anything. Although why anyone would choose to live here is beyond my understanding."
Jul 21 21:08:32 <Sax> "There is no other place for us to stay…"
Jul 21 21:09:46 <Sax> "Can you not just leave us alone to rot?"
Jul 21 21:11:14 <Daedalus> Hermann shrugs, "It's not up to me, though if it were my decision I'd arrange for all of you to be given at least a bath and some decent clothes. And for Gottes' sake some food."
Jul 21 21:11:57 * Guest45458 is now known as thedeadlymoose
Jul 21 21:12:01 <Sax> "Food?"
Jul 21 21:12:07 <Sax> They all start approaching slowly.
Jul 21 21:12:10 <Sax> "You can give us food?"
Jul 21 21:12:44 <Daedalus> Hermann tosses his napsack to them, "There's some in there, help yourself."
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Jul 21 21:13:25 * ZombieRaptor has quit (Quit: ZombieRaptor)
Jul 21 21:13:33 <Sax> They all start attacking the sack like animals!
Jul 21 21:13:33 * ZombieRaptor (~moc.rr.ser.xtas.E0381A08-CRInys|paReibmoZ#moc.rr.ser.xtas.E0381A08-CRInys|paReibmoZ) has joined
Jul 21 21:14:20 <Daedalus> "Mein Gott…" Hermann backs up, "Slow down."
Jul 21 21:15:02 <Sax> They're not listening.
Jul 21 21:15:16 <Sax> There's at least 15 people all fighting over this haversack of C-rations.
Jul 21 21:17:28 <Daedalus> Hermann fires a warning shot, "I said SLOW DOWN!" He shouts.
Jul 21 21:17:31 <Sax> A few others, mainly the more sick, gently latch onto you, Hermann, for more food.
Jul 21 21:17:40 <Sax> They all duck down, and slowly back away from the bag!
Jul 21 21:18:24 <Sax> Then they slowly approach the bag, and begin opening the rations.
Jul 21 21:18:36 * ZombieRaptor (~moc.rr.ser.xtas.E0381A08-CRInys|paReibmoZ#moc.rr.ser.xtas.E0381A08-CRInys|paReibmoZ) has left
Jul 21 21:19:46 * RecursiveRecursion (ten.htuoslleb.bwo.595F69E2-CRInys|tibbiM#ten.htuoslleb.bwo.595F69E2-CRInys|tibbiM) has joined
Jul 21 21:19:46 <Daedalus> "Good." He says, his accent getting a bit thicker, "Now, if you see someone has less than you, you share. everyone gets equal amounts of rations." He says firmly.
Jul 21 21:19:49 * RecursiveRecursion (ten.htuoslleb.bwo.595F69E2-CRInys|tibbiM#ten.htuoslleb.bwo.595F69E2-CRInys|tibbiM) has left
Jul 21 21:20:06 * LemurLord (ten.nozirev.soif.jnndmc.2464ECA-CRInys|tibbiM#ten.nozirev.soif.jnndmc.2464ECA-CRInys|tibbiM) has joined
Jul 21 21:20:07 <Sax> A few more start crawling out of the dark.
Jul 21 21:20:14 <Sax> There's more, Hermann!
Jul 21 21:20:36 <ihp> "…there's a reason zoo's say 'don't feed the animals', doctor."
Jul 21 21:20:40 <Nemi> Lis appears from the hole she vanished into, with four homeless kids in tow?
Jul 21 21:20:46 <Sax> Hermann, four more!
Jul 21 21:20:48 <Sax> Even kids!
Jul 21 21:21:23 <Sax> Lis, there's the other 26 or so the kids were talkinga bout!
Jul 21 21:21:32 <Sax> DEstroying C-rations like savage animals!
Jul 21 21:21:46 <Daedalus> "Ah. Frau Tande. How good of you to join us." He turns to the new people, "Now, who wants food?"
Jul 21 21:21:56 <Sax> THe kids rush forward!
Jul 21 21:22:39 <Daedalus> "Remember, share!" he shouts, waving his gun around.
Jul 21 21:23:15 <Devereaux> Danik is quietly watching, amused by Hermann.
Jul 21 21:23:22 <Sax> One last perception check!
Jul 21 21:23:23 <Nemi> Lis raises her radio. "[[Amend that, we've got a total of.. thirty persons down here who need evac. No telling what the atmosphere's done to them.]]"
Jul 21 21:23:28 <Nemi> 4df+7
Jul 21 21:23:28 <Glacon> Nemi: 11 (4df+7=+, +, +, +)
Jul 21 21:23:30 <Sax> [["Roger that."]]
Jul 21 21:23:36 <Nemi> LIS SEES AAAAALL.
Jul 21 21:24:05 <Sax> Lis, a flare drops down from the shaft you entered!
Jul 21 21:24:05 <Devereaux> 4d+4 How about not a 3 this time?
Jul 21 21:24:16 <Daedalus> 4df+2
Jul 21 21:24:16 <Glacon> Daedalus: 0 (4df+2=-, 0, 0, -)
Jul 21 21:24:18 <Devereaux> 4df+4 How about not a three this time?
Jul 21 21:24:18 <Glacon> Devereaux: How about not a three this time?: 7 (4df+4=+, 0, +, +)
Jul 21 21:24:37 <Nemi> "I see a flare!" She calls up. "Is that evac up there?"
Jul 21 21:24:42 <Sax> "Yep!"
Jul 21 21:24:48 <Sax> "We found the chalk marks you found!"
Jul 21 21:24:53 <Sax> *left behind*
Jul 21 21:25:06 <Sax> The sounds of heavy equipment can be heard!
Jul 21 21:25:20 <Nemi> "Got it!"
Jul 21 21:25:20 <Sax> "We brought along a hoist to help move people!"
Jul 21 21:25:56 <Sax> Two technicians begin lowering a hoist, while two medics climb down the ladder to begin assessing people.
Jul 21 21:25:59 <Daedalus> "Alright, everyone in a line. Children, Elderly, and women first, in that order."
Jul 21 21:26:12 <Nemi> "Thank you, Herr Doktor!"
Jul 21 21:26:37 <Sax> [["Psi-7, report back to the tunnel entrance. We can handle it from here!"]]
Jul 21 21:27:02 <Nemi> "[[Understood!]]"
Jul 21 21:27:16 <Sax> This time, the path back is lit!
Jul 21 21:28:43 <Nemi> Lis shall exit, the device safely in her bag. Well, as safe as it can be. If anyone she's least likely to suffer from anything weird on it.
Jul 21 21:29:30 <Daedalus> Hermann makes sure people are behaving orderly, then heads back.
Jul 21 21:29:32 <Sax> There are ambulances and medical tents set up outside, to receieve the homeless.
Jul 21 21:30:00 <Nemi> Lis will head to any nearby containment team to deliver the object!
Jul 21 21:30:15 <Sax> They take it from her!
Jul 21 21:30:29 <Sax> Jon meets up with the team!
Jul 21 21:31:51 <Sax> "Not bad, recovering the device and all!"
Jul 21 21:32:13 <Daedalus> Hermann heads back quietly, holstering his weapon.
Jul 21 21:32:54 <Devereaux> Danik heads out.
Jul 21 21:33:33 <Nemi> "And I can only hope that these people will have a .. better time of things now, too," She comments.
Jul 21 21:34:22 <Sax> "We are attempting to find a place for all these displaced people."
Jul 21 21:34:33 <Sax> "As well as resectioning more parts of the tunnel.
Jul 21 21:34:41 <Sax> "I'm probably going to be here for days."
Jul 21 21:34:58 * Wogglebug (ainavlyselggoW.ellivselggoW.grebelggoW|gubelggoW#ainavlyselggoW.ellivselggoW.grebelggoW|gubelggoW) has joined
Jul 21 21:34:58 * ChanServ gives channel operator status to Wogglebug
Jul 21 21:35:38 <Nemi> Lis nods. "Sorry. I just.. I feel like we can be a force for good besides just keeping this stuff secured, especially when they're people affected by it."
Jul 21 21:36:11 <Sax> "Well, they should be all safe now."
Jul 21 21:36:21 <Nemi> She nods. "'s all I can hope for."
Jul 21 21:36:26 <Sax> "THey'll do some testing to see if the artifact has and residual mental effects on them."
Jul 21 21:36:34 <Sax> "But, otherwise, they should be alright."
Jul 21 21:36:45 <Nemi> "Right. They claimed it was 'left by the gods', or something. Not sure if that was a literal thing or what."
Jul 21 21:37:39 <Daedalus> Hermann sighs, "If you need housing for these displaced people, I maintain an apartment on Park Avenue."
Jul 21 21:38:09 <Daedalus> "Perhaps you can board a few there."
Jul 21 21:38:22 <Sax> "We're going to try to get them more permanent means."
Jul 21 21:38:28 <Sax> "As well as a way of maintaining them."
Jul 21 21:39:05 <Daedalus> "Very well." He coughs and heads back to the truck.
Jul 21 21:39:25 <Sax> Jon waves them goodbye as he heads back over to continue directing resection work!
Jul 21 21:39:49 <Nemi> Lis also waves and heads back!
Jul 21 21:41:26 <Sax> The truck is still sitting there.
Jul 21 21:41:36 <Sax> Who knows how well of a parking job Hermann did, but it's acceptable!
Jul 21 21:42:39 <Daedalus> Hermann starts up the truck and waits for the others.
Jul 21 21:43:19 <Nemi> Lis climbs into the shotgun seat and floops tiredly!
Jul 21 21:46:06 <Sax> Assuming everyone gets back onto the truck
Jul 21 21:46:13 <Sax> Hermann, give me a driving skill, 1d10
Jul 21 21:47:38 <Daedalus> 1d10
Jul 21 21:47:38 <Glacon> Daedalus: 6 (1d10=6)
Jul 21 21:49:37 <Sax> 1d10 American driving
Jul 21 21:49:38 <Glacon> Sax: American driving: 5 (1d10=5)
Jul 21 21:49:42 * Wogglebug is now known as Wogglebugout
Jul 21 21:49:52 <Sax> You drive better than the American people, all the way back to the site.
Jul 21 21:51:01 <Nemi> A bald eagle cries a single tear.
Jul 21 21:52:19 <Daedalus> A regular eagle feels a sense of pride.