Brian Debose

Basic Info:

Player: EnigmaticProdigy

Position: Scout

Demeanor: Brian appears to be an anti-social, distant person. Some people may see him as an obnoxious ass, but he really isn't one.

Nature: Brian, even though he seems anti-social and distant, actually pays very close attention to most situations. He is highly empathetic and sensitive, and as such can relate to most people. Brian can also detect most things, especially in the dark, and can hold his own in a fight. Should the need arise to help someone, Brian won't hesitate to jump on the opportunity, and he can also sneak around fairly well should the need arise. Brian can also think outside the box pretty well.

Age: 32
Height: 6'4"
Hair color: Brown
Eye color: Green
Skin color: White
Weight: 180 lbs
Figure: Normal.

You have 36 points to distribute among Basic and Pseudo-Specialty Skills. Please follow the guidelines on the Game Mechanics page. Erase any skills you have no points in.

Physical Health: 7
Mental Health: 7

Basic Skills

Physical Defense: 4
Mental Defense: 3
Perception: 5 (+4 from Military Scout)
Agility: 3
Strength: 4

Pseudo-Specialty Skills

Melee: 0 (+2 from Strength)
Ranged: 4 (+4 from Firearms Proficiency)

Sneak: 3
Academics: 5
Science: 3

Specialty Skills:

You have twelve points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

Military Scout: 4. Brian was a scout during WWII, who was mostly sent out during the night. Due to this, he has trained himself to notice more movements in the dark. +4 to visual Perception in dark areas
Firearms Proficiency: 4. Brian, due to his military experience, is highly proficient at using firearms. +4 to Ranged when using secondary weapons
Weaponization 4. Brian thinks outside the box. Due to this, he can weaponize almost anything, be it a bottle of shampoo or a box of thumbtacks. Eventually, Brian will figure out how to weaponize something. +4 to offensive rolls when using non-tradition weapons, such as a burning rope or an SMG bayonet, provided Brian made it beforehand.


List everything your character carries on their person here. Be reasonable.

A bottle of water
A notepad+pencil, for writing observations down in.
A pistol
A Psi-7 Uniform
6m of coiled rope. This actually serves several purposes.
A lighter. This actually serves several purposes, including lighting the rope on fire.
A flashlight. Brian actually figured out how to weaponize this.
A roll of duct tape.
One vial of Grade-Two Amnestics. Brian throws a vial-cap of this at a target if needed, no more, no less. He may weaponize this if either he or his colleagues are in danger of being extremely hurt, maimed, or even killed.
One vial of Grade-One Amnestics. Brian tries to avoid using this, but will if it is absolutely necessary. He may weaponize this as a last resort, but only as a last resort.

And everything that they keep in they're room at Site 19. Anything that's not listed here or in the section above will be difficult for the character to retrieve.

Several notebooks
Several science books
Several packs of pencils
Several family portraits
A day-by-day planner
A calendar

Personal History:

Brian was born to a middle-class family in 1924. His life was normal until he turned seven, which is when The Great Depression hit his family. And it hit hard.

Brian's family collapsed below poverty, and had just barely enough money to survive. His father died of starvation when he was nine years old. Brian and his mother became depressed, but pulled through due to having one less mouth to feed. Once The Depression was over, Brian went to school, and, due to his…"disorder", soared through most of his classes after a year of struggling. More often than not, Brian's mother would fall into a depressed mood, and Brian would have to care for her. This didn't last long, however, because in 1938, Brian graduated from school and began providing for his family. Then his mother took an emotional turn for the worse

Brian's mother became hateful, blaming him for the death of his father. Due to this, Brian, out of spite, joined World War II in 1940. He expected to die, but didn't. In fact, his Aspergers syndrome led to him noticing the smallest movement, the quietest sound. Guerrilla warfare was basically useless against his platoon. And while Brian was in Europe, he had to use several firearms, making him all the more experienced with them.

When the War ended in 1945, Brian went home to his mother, who was sorry for all she had said and was scared that he wouldn't come home. he did, however, and for that she was thankful. For the next few years, he would take care of his aging mother to the best of his ability. Then, in 1953, she became senile. Brian tried his best, but couldn't help her anymore, so reluctantly placed her in a nursing home one year later.

The Foundation, when looking for new employees, saw Brian's military record, and how he had saved his Platoon several times from the Nazis. So, in 1955, they hired him and placed him on MTF-Psi-7 ("Home Improvement")

Brian, after reading several documents, is very interested in recovering SCP-106.

Brian has a mental "disorder" known as Aspergers Syndrome, although it may not have been acknowledged in 1955. This is where his complete lack of social skills, and knack for thinking outside the box, come from.

XP: Zero.

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