Player: Salem
Position: Security
Demeanor: Quiet and cold, getting a word out of Vaughn in itself may be considered a miracle. He keeps to himself, usually training.
Nature: Loyal to a fault, Vaughn will do whatever it takes to protect his team and those he cares for. He will do nice things for others, usually while they aren't looking. He doesn't take compliments well- feeling awkward and nervous when engaged in conversation.
Description: Vaughn stands at 5'4. He is tan, with a mop of fluffy brown hair and black horn rimmed glasses.
Stats:
Health
- Physical Health: 15
- Mental Health: 12
- Strength: 2
- Athletics
- Melee
- Ranged (heavy)
- Toughness: 2
- Resilience
- Determination
- Antipsychic
- Speed: 2
- Acrobatics
- Stealth
- Ranged
- Charm: 0
- Persuasion
- Bluff
- Intimidation
- Intelligence: 1
- Perception
- Insight
- Logic
- Education: 0
- Science
- Engineering
- History
- Survival
- Medicine
Specialties
You have eight points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.
- Specialty One: Rank. Description.
- Specialty Two: Rank. Description.
- Specialty Three: Rank. Description.
Gear:
What your character brings with them on a normal day when out adventuring.
Possessions:
Things your character has at home or their base of operations.
Personal History:
The big points of what your character's life has been like from birth to the time the game starts.
Miscellaneous:
Any other information you think would be interesting. Any sections you wish to add to your character sheet (inter-character relationships, pictures, achievements, etc.) go here.
Loot
Stuff you get from playing. You more than likely will not start with any.
Contacts
Connections your character has made that they can call on.
Training
Additional training your character has acquired.