Daedalus' Log Page

That I Might Better Keep Track of My Crap


Rothchild's Requiem

Rothchild's Requiem Pt. 2


Within Firing Range, 10/20/2014

The team is sent to a mysterious island to battle an evil Soviet doctor. Along the way they meet up with an old ally, eventually blowing up the island and receiving a tank!

Schadenfreude & Other Dreadful Feelings, 01/31/2015

The run in which Hermann leads the team into an old, derelict Nazi research base containing the infamous Die Glocke! Branko loses and arm and Harris recieves a sucking chest wound, but good times are had. Lisbet also recieves her new body and people get weapons!

The Complete Seth, 05/05/2015

Voss, Harris, Artyom, Joel, and Maddie embark on a quest to find the Staff of Seth, a mysterious artifact needed to complete Dr. Austerlitz' mysterious project. Their travels are cut short when their plane is sent on a crash course, leaving them to hopelessly wander the desert in search of the fabled stave!

Let Me Tell You About My Oni-Chan, 10/28/2016

Jo, Izumi, Natascha, and Vieno head into the heartland of Japan to fight an Oni, only to find that things are much more complicated than they seem. A glorious battle ensues and a stabbing is discussed!

Upon Reflection, 01/16/2017

Amelie, Ethel, Amadeo, and Evan make their way into a mysterious mirror that creates glass worlds based upon memories and dreams. They bumble their way through and uncover a dark secret along the way.

NPC List

Bonnibel "Bonnie" Brooks, Interim Containment Operations Manager

Once the personal secretary of Dr. Thomas Clay, Bonnie is now filling in for Dr. Clay's duties as an interim containment operations manager following his… accident. The heavy responsibilities of the job weigh on her greatly, and it shows. She tries her best, however, even when her best isn't enough.

Edward "Eddy" Teller, General Field Operations Coordinator

As a General Field Operations Manager, Eddy retains the ever-important duty to tactically coordinate the movement of task forces with reported anomalous events. In practice, Eddy is most often handed down sightings of swamp gas and the superstitious theories of men who haven't left their basements in a few years. As a result, he doesn't take his job very seriously.

Groups of Interest to Keep Track Of

Name GM Summary TL;DR Associated
Novavida Nemi A shady and powerful private company headquartered in England and prevalent throughout postwar Europe. With a mission statement of "Leveraging the finest in science, medicine and technology to better mankind," it's readily apparent that the only part of mankind they care to better are the ultra-wealthy. Founded by a noted social Darwinist and eugenicist, Novavida uses anomalous methods, augmented agents and political and social manipulation to fulfil their goals. They like using anomalous medical procedures to create crimes against nature that cater to the super rich Amelie Zelinka, Three
The Courts Talonair The Courts are several distinct political entities residing within an alternate reality connected to Earth via portals they refer to as Gateways. Each Court represents a nation-state, numbering sixteen nations in total. In the past twenty two nations existed, but four were destroyed. Three of these Courts appear to be this world's super powers, and one of which, the Bleeding Court, has formed an alliance with the Foundation for the purposes of maintaining the veil in our world, and preventing interference from other groups in their world. This world is rich in the anomalous powers they call magic, and the Courts make heavy use of golems as war machines. Extradimensional magic golem people who live in city-states based upon single ideals and aesthetics N/A

Character Guide

Basic Info:

Player: Your most common name on IRC. (Daedalus obviously)

Position: Your character's general job description. (Something short, snappy, and official sounding.)

Demeanor: What impression your character gives. (How a friend might describe you)

Nature: What your character is really like. (How a psychiatrist might describe you)

Description: What your character looks like, etc. (Physical description. Usually goes 'A [Nationality] [Gender] standing at [Height]. Has [Color] hair and [Color] Eyes, and can usually be seen wearing [Usual attire].' Inject notable features as required)


You have 36 points to distribute among Basic and Pseudo-Specialty Skills. Please follow the guidelines on the Game Mechanics page. Erase any skills you have no points in.

  • Physical Health: 7
  • Mental Health: 7
  • Physical Defense: (How well you take physical damage)
  • Mental Defense: (How well you take someone or something attempting to force their way into your mind)
  • Perception: (All five of your senses rolled up into one easy number. Usually take debuffs if one or two of your senses are off kilter.)
  • Agility: (How quick you are at doing… anything really.)
  • Strength: (The amount of raw strength you possess)
  • Persuasion: (Convincing a man to jump off a cliff because hey, why not?)
  • Intimidation: (Telling a man you will literally rip his dick off if he does not jump off the cliff)
  • Bluff: (Assuring the man that there is, in fact, water at the base of the cliff in the middle of a desert)
  • Melee: (Hitting someone with something like your fists or a stick)
  • Ranged:
  • Survival:
  • Sneak:
  • Academics:
  • Science:
  • Engineering:
  • Medical:

You have twelve points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • Specialty One Title: Rank. Description.
  • Specialty Two Title: Rank. Description.
  • Specialty Three Title: Rank. Description.


List everything your character carries on their person here. Be reasonable.

  • Mine!
  • Also mine…

List any equipment your character has purchased off of the Unlockable Equipment list or made through Crafting. You probably don't have any.


List everything your character keeps in their room at Site-77. Anything that's not listed here or in the sections above will be difficult for the character to retrieve.

  • Mine!
  • Also mine…

Personal History:

List what your character's life has been like, from birth until 1957. The more, the better. Be sure that all of your character's skills (especially specialties) are explained. Higher skills need more justification.


Any languages your character speaks. English is required. Languages should be justified by background or academics.

  • English


Any other information you think would be interesting. Any sections you wish to add to your character sheet (inter-character relationships, pictures, achievements, etc.) go here.

XP: 0

How much XP your character currently has. Also list any XP you have received or spent, and where it came from or where it went.
Name of Source/Purchase XP Change Date


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