Theodore Walsh

Basic Info:

Player: Balthazaar

Position: Officers son/ trainee

Demeanor: Ted comes off as a very enthusiastic, happy go lucky sort of guy. He seems to put 110% into everything, with a smile on his face all the while. Unfortunately, given his rather suspicious features, this can sometimes come off as seeming like he's up to something

Nature: Exactly as he seems. Ted is enthusiastic about nearly everything, and gives things his all. Exceedingly friendly and a tad boisterous.

Description: A young man of 21, Ted is pale, with medium length black hair, high cheekbones with large, staring blue eyes with fairly permanent rings around them, as well as a rather large, pronounced mouth with large teeth. His ears stick out a tad too much, and he is of a lean, muscular build. tends to wear tight dark clothes.

Stats:

You have 36 points to distribute among Basic and Pseudo-Specialty Skills. Please follow the guidelines on the Game Mechanics page. Erase any skills you have no points in.

Health
  • Physical Health: 7
  • Mental Health: 7
Basic Skills
  • Physical Defense: 3
  • Mental Defense: 3
  • Perception: 3
  • Agility: 6
  • Strength: 4
  • Persuasion: 5
  • Bluff: 5
Pseudo-Specialty Skills
  • Melee: 4
  • Ranged: 2
  • Academics: 3
Specialty Skills:

You have twelve points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • Honeyed words: 5. Blessed with a silver tongue, Ted is exceptionally charismatic. Given time and the focus to not be distracted, and he can talk people into all kinds of surprising things… (Bluff, persuasion)
  • Major in anatomy: 4. Before joining the foundation, Ted was studying anatomy at college. As such, he knows how people and some animals work. Including where they can be hurt. (Academics, melee)
  • Nimble: 3. Ted is a fast, bendy and bouncy guy, able to run, jump and contort himself this way and that (Agility).

Possessions:

List everything your character carries on their person here. Be reasonable.

  • Pocket knife

And everything that they keep in their room at Site 19. Anything that's not listed here or in the section above will be difficult for the character to retrieve.

  • Books
  • Music
  • Clothes
  • Camera

Personal History:

List what your character's life has been like, from birth until 1954. The more, the better. Be sure that all of your character's skills (especially specialty skills) are explained. Higher skills need more justification.

Miscellaneous:

Any other information you think would be interesting.

XP:

How much XP your character currently has.

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