Tallulah

Player: Odocoileus

Position: Tracking specialist

Demeanor: Tallulah is very shy and tends to hide when people are around she doesn't know. She is very self-conscious of her appearance and tries her best to look as normal as possible.

Nature: She is very calm and not easily spooked by much. Tallulah is fairly friendly but can make the occasional dimwitted response at times. She tends to awkwardly stand around until dismissed. Tallulah has a slight tick where she twitches on occasion.

Description: Tallulah is a small woman standing at 5’0. She seems to be of a mixed descent, freckles, deep tan skin, violently green almond shaped eyes, however she suffers from anisocoria where one pupil is permanently dilated due to severe head trauma . She sports strawberry blonde hair and very short bangs that are cut way too short with long pieces of hair that frame her round face. While the rest of her hair is cut into a choppy boy cut. She has vitiligo, located around her left eye, and large splotches on her legs, chest, neck, thighs and her right hand.

Stats:

Characters have 15 points to spend. It costs one point to buy a rank in a stat, or to be trained in a skill. Trained skills are indicated with bold.

Health
  • Physical Health: 10+5
  • Mental Health: 10+5
  • Strength:
    • Athletics
    • Melee
    • Ranged (heavy)
  • Toughness: 2
    • Resilience
    • Determination
    • Antipsychic
  • Speed: 1
    • Acrobatics
    • Stealth
    • Ranged
  • Charm:
    • Persuasion
    • Bluff
    • Intimidation
  • Intelligence: 2
    • Perception
    • Insight
    • Logic
  • Education: 2
    • Science
    • Engineering
    • History
    • Survival
    • Medicine
Specialties

You have eight points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • Eagle eye: 3: Tallulah has a strong sense of her surroundings and can use this trait to pick up hard to notice tracks or subtle hints of her prey. She gets a +3 bonus to survival when trying to find hard to clues to where her prey went. Or she can gain +2 to Perception and +1 to sneak if she is already hidden.
  • I'm not a stalker!: 2: She can move silently and utilize her experience in contortion to crawl, or climb to high points without being noticed. She gains a +2 to stealth if she stays on the ground and hides. However, if she climbs to gain the high ground, she gains +1 to Acrobatics and a +1 to stealth.
  • Quick on her feet: 1: Tallulah is zippy and gets a +1 to acro dodge rolls when she is targeted by a surprise attack.
  • Snip snap where you at?: 1: she gets a +1 to her ranged attack if she is hidden and the enemy fails to notice her presence.

Gear:

*Glock 17 (detachable silencer) (light)
*IMI uzi (medium)
*Survival knife

Possessions:

  • Many different lotions and serums for her skin
  • Clothes
  • Scratch and sniff stickers
  • Coloring books
  • Random shiny objects
  • A collection of tea spoons
  • Yoga mat

Personal History:

Tallulah was born on April 23, 1957 to a unknown mother. She was abandoned at small Vietcong military outpost in Laos inthe middle of night. He was reluctantly taken in with the quickly growing orphanage that soon became overwhelmed with children. The older children were forced to take care of her despite the face she was an infant and raised her and themselves the best they could. By the time that the Vietnam war was at it peak Tallulah was about 12 when she was forced to fight for her camp with the rest of the orphanage when they were raided in the middle of the night. She put her survival techniques into full gear when her life was on the line. Unfortunately, she was unaware how far into enemy territory she really was and was captured. She was tortured and exposed to extremely inhuman conditions but her by pure will power and rage she finally was moved to a new camp where she was nursed back to health and went to school for a short time. Then, in 1975 when the war finally ended, she registered to become a US citizen. However, she started coming across unexplainable things in the jungle. She became more and more fascinated with these strange sightings and began to hunt them down. During a run-in on a shapeshifter in Vietnam, she was ambushed by The Foundation and captured for questioning. After her initial release they let her go for only a few weeks to bring her back and offer her a job as a tracking specialist. She agreed to this offer excitedly finally knowing she'd have one home she can rely on and was shortly transferred to Site-15.

Miscellaneous:

*Tallulah is fluent in Vietnamese, Lao, minor conversational Spanish, and English.
*She is unnaturally flexible, and can contort in to small spaces

Loot

Stuff you get from playing. To start off with, pick ONE piece of loot that matches your character's MTF from the very end of the unlockable equipment page.

Contacts

Connections your character has made that they can call on.

Training

Additional training your character has acquired.

Missions | Equip Points: 0

Run Name Points Given/Loot Gained Date
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