Position: Visual Special Effects Artist/Visual Deception Specialist
Demeanor: Good-humored, friendly, easygoing, outgoing. Very creative and artistic. Sometimes a bit spacey.
Nature: Lowkey traumatized from the events of WWII, using art as both an entertaining hobby and a coping mechanism. Even so, he's generally a pretty calm and stable guy.
Description: You can see a picture of him to the right. He softly smiles the majority of the time, and his speech his a very slight drawl. He takes his time in his words and actions, but still seems rather lighthearted and carefree for it.
- Physical Health: 7
- Mental Health: 7
- Physical Defense: 4
- Mental Defense: 4
- Perception: 4
- Agility: 3
- Strength: 3
- Bluff: 5
- Melee: 1
- Ranged: 2
- Academics: 5
- Engineering: 5
- Visual Deception: 4. Sue's done enough with the 23rd squadron to know how to fix up something nice and large. Need a Jeep to blend in with the forest? Want the enemy to see a large tank heading towards their front gate? Need some convincing grenade explosions as a diversionary tactic? Sue is the guy for the job. (this works as camouflage and special effects to mess with the enemy. Uses ENG and ACAD.)
- Informational Warfare: 4. When it comes to making convincing cover stories and selling them through any means necessary, you'd have a hard time finding someone better than Sue at it. (this works when using words, actions, and objects to mislead the enemy as regards to anything relating to agents of the foundation or allies. Uses BLUFF.)
- Artistic Inspiration: 4. And, yeah. Sue is a pretty great artist too. (this works when Sue is sketching/drawing/painting. Uses ACAD. Entirely meant to be useless.)
- A few sketchpads
- Numerous graphite pencils and erasers
- A small set of watercolors and paintbrushes
- Needle and thread
- a couple small fabric patches for quick improv jobs
- Duct tape. You have no clue how many times it saved the 23rd's hide in the war.
- a hammer and chisel
- A cross pendant with rubies on the tips, which he wears around his neck on a chain.
- Various drawings and sketches he's made over the years, including some paintings.
- An easel, many palettes and brushes and various art supplies.
- Various clothes, badges, and sewing supplies.
- A small engineering project or two
- more duct tape
- a few pictures of his friends, art work from friends and famous artists he admires
- a mechanics manual or five
- two small pieces of gold, taken from the mines
- dude's room is a bit crowded tbh
- a copy of Chuck's biography, signed by Chuck himself, which he takes care of fondly and with much amusement
Sutton Donnim was born on August 3rd, 1922 and lived most of his life in Georgia in the USA. An artist just scraping by, Sutton (fondly known as 'Sue' by friends and family) was able to dodge the draft for WWII for a while. However, when he heard in 1941 that a unit focusing on the intentional deception of the enemy which was looking for artists was being created, Sue wrote in and signed up. It was here, as a part of the 23rd Headquarters Special Division that Sue got plenty of experience in weaponizing misinformation (both visual and behavioral) and the engineering and mechanics necessary to make it work.
For quite a few years after the war ended, he went back to Georgia to continue his not-exactly-flourishing career as an artist. While a little worse for wear from his time at the frontlines, he was much better off than many other veterans when the got back to the homefront. This changed one day when he used his skills from the 23rd against someone that seemed like a threat- and unwittingly helped trick an anomalous individual into the custody of the Foundation. He didn't play a very big role in the process at all, but enough that the Foundation heard of it and decided to track Sue down. After learning of his talents (though he didn't say from exactly where at the time, due to the information being highly classified), he was recruited to the Foundation and shipped off to Site-77.
- A handful of French and Italian. All pretty informal and crude- he picked it up in the war, after all.
XP: 16How much XP your character currently has. Also list any XP you have received or spent, and where it came from or where it went.
|Name of Source/Purchase||XP Change||Date|
|A Mansion Full of Death||+ 4 XP||2/18/2017|
|Vienna 610||+ 3 XP||3/3/2017|
|Devil's Work Day||+ 5 XP||3/4/2017|
|Final Call||+ 4 XP||3/18/2017|