Stephen O'Farrell

Basic Info:

Player: TesKin

Position: Miracle Child

Demeanor: Easily excitable, energetic.

Nature: Stephen is normally a bouncing ball of energy, but if he's on a mission he is calm, cool and collected. Stephen is also willing to do anything and everything to get the job done.

Description: Stephen stands at 6 feet 2 inches tall, and weighs in at 180 pounds. He has shoulder length red hair, worn in a pony tail. He has fairly normal features, and hazel eyes.


You have 36 points to distribute among Basic and Pseudo-Specialty Skills. Please follow the guidelines on the Game Mechanics page. Erase any skills you have no points in.

  • Physical Health: 6
  • Mental Health: 7
Basic Skills
  • Physical Defense: 6
  • Mental Defense: 4
  • Perception: 4
  • Agility: 4
  • Strength: 4
  • Persuasion: 3
  • Intimidation: 3
Pseudo-Specialty Skills
  • Melee: 4 (+1 from Strength)
  • Ranged: 3
  • Academics: 3
Specialty Skills:

You have twelve points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • By The Power Vested in Me: (3) Stephen is a mild reality bender capable of passively altering probability to ensure favorable outcomes for himself and those around him. When rolled as an active skill, Stephen can attempt to alter the outcomes of certain events (altering the path of a bullet, changing the placement of an object so it is easier to reach, etc.) to a small degree. A roll of above 3 will affect a positive outcome, a roll of below 3 will affect a negative outcome. A roll of 3 has no effect. It can only be used 3 times per run.
  • God's Warrior: (5) During his time at Pastoral school, Stephen took up crossbow hunting and fencing, and became quite good at both. When using his sword or crossbow, Stephen gains a bonus to Ranged and Melee.
  • Religious Knowledge: (4). Due to his training as a priest, Stephen has an immense knowledge of religion. Therefore, he gets a bonus to Academics rolls that have anything to do with religion or religious cults.


List everything your character carries on their person here. Be reasonable.

And everything that they keep in their room at Site 19. Anything that's not listed here or in the section above will be difficult for the character to retrieve.

  • Priest robes
  • Different religious texts
  • Framed picture of his parents
  • Hand carved wooden crucifix
  • Full suit of Templar armor

Personal History:

Stephen was born an only child in Dublin, Ireland in 1925 to devout Catholic parents. Ever since he was young, Stephen, and his family were always in good health, and despite not being intellectually gifted, Stephen always managed to do well in school. After Primary school, Stephen went Pastoral school. While there, his parents were killed, forcing Stephen to become a ward of the school. During his time there, the teachers and priest's noticed that Stephen was uncannily lucky. While he was present, below average students' grades rose, attendance was higher, and the overall health of the student body rose. Upon noticing this, the priest's of the school were led to believe that Stephen was one of God's True Children. He was soon sent on missions helping the sick and wounded. Soon after, The Foundation took notice of this man performing "Miracle's" and he was recruited.


Stephen has tattoos on his body preventing some malevolent spirits from possessing him, and it makes him harder to detect by malevolent spirits.


How much XP your character currently has.

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