Scott Harpur
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Dr. Harpur, Boston, 1943.

Basic Info:

Player: Kath

Position: Forensic Pathologist

Demeanor: Friendly. Maybe even a bit of a goof. Enjoys social familiarity, but is unafraid to be the first to step up and greet someone new. His physical appearance can make this a little offputting, however.
(Following recent events, these aspects of his fa├žade have become more fragmented and fractured. That isn't to say he has lost all ability to display these traits, but is harder to show, all things considered. He may recover from this in time.)

Nature: Thinks too much with his head, and not enough with his heart — un-empathetic at his core. While not shown externally in most cases, he is a fairly intelligent man with a calculative and perceptive mind who favours honesty over subtlety1 — though he is very much aware that subtlety will get him further than honesty.
Boredom-prone - always needs to be doing something. Exceptionally difficult to surprise or startle.

Description: Tall - about 6'2" in height. Fairly skinny, though it's apparent he once had more weight and muscle. Broad-shouldered.
He's a textbook redhead — flaming hair, an abundance of freckles and a complete and utter resentment for strong sunlight. His eyes are pale blue, which is strongly offset by the dark circles under his eyes.
Used to walk with a fairly noticeable limp, though this seems to be improving gradually over time.
As of 10/8/582, he is now missing his left arm up to the shoulder.

Stats:

Health
  • Physical Health: 7
  • Mental Health: 7
Attributes
  • Physical Defense: 3
  • Mental Defense: 5
  • Perception: 5
  • Agility: 1
  • Strength: 4
Skills
  • Survival: 3
  • Ranged: 3
  • Melee: 3 (1+2 from STR)
  • Academics: 3
  • Science: 5
  • Medical: 5
Specialties
  • Stitch, sew, cut, pull…: 4. Due to his intimate knowledge of the human body, Scott has developed advanced tactics of self preservation in the face of danger. While this does nothing to prevent him from actually getting hurt, he knows appropriate action to take to stop it from becoming life-threatening and can apply this knowledge quickly and effectively. (+4 buff to medical rolls while trying to stop continuous damage, such as poison or bleeding out.)
  • "I'm no mind-reader, but…": 4. Although thought of as better acquainted with the dead, he's actually as equally proficient at dealing with the living. Observant enough to pick up subtle body language cues he can read what a person is feeling and, more importantly, can have insight into what they might be about to do next. (+4 buff to perception in social situations.)
  • Avada-Cadaver: 4. Being a proud pioneer in the forensic sciences, Scott is capable of delivering an accurate synopsis on how someone died and, more importantly, if it's anything to worry about. Can be used to identify potentially deadly diseases or death by anomalous causes (if there are no witnesses to the death). (+4 buff to medical in examinations, autopsies, and forensics.)

Gear:

  • Notepad and pen
  • Small box of medical supplies
  • Pocket watch
  • Small mirror, un-decorated.
  • Utility knife
  • A handgun
  • A walking cane, ash
Equipment:

[N/A]

Possessions:

  • Leather-bound journals (five in total, one of which is incomplete)
  • A well-worn copy of The Day of the Triffids by John Wyndham
  • A well-kept calligraphy set (black ink)
  • Medical textbooks
  • An old radio (rarely used, but still functional)
  • A handful of Irish coins
  • A sewing kit
  • Spare padding
  • His cap from army service
  • A set of crutches
  • For some reason, a set of plastic fangs from a vampire costume

Personal History:

Born in 1921 in the Irish town of Drogheda, Aidan Scott Harpur was the only child of a war-worn veteran and a bookkeeper.
The first few years of his life were generally uneventful — the community was small, and he often spent much of his time with his mother due to his father's prolonged absences.3

In 1931, when Scott was just aged 10, he and his mother migrated to the United States to escape his increasingly deteriorating father and settled in a community populated by other Irish immigrants. This in turn led to Scott becoming quite well-versed in the Gaelic language at a young age, as it was the language that the community predominantly spoke in at the time.

In his youth he was curious, ever-observant and easy-going, not at all phased by the sudden change in environment or fellow community-goers. He was well-taught at a public school in Waltham, Massachusetts, having a particular knack for mathematics and logic.


In an unfortunate set of circumstances for Scott, his 18th birthday fell just a few months shy of WWII's beginning — this meant that, upon news having reached his community, he was required to leave home for War.

In a chain of events both unfortunate and fortunate in their own right, Scott fell victim to the enemy's grenades — grenades which cost him his right lower leg. He was discharged from service in 1941, just 2 years after joining in the fight for the country.

Fresh from the field, irreparably crippled and lacking in any form of extensive education, he was forced to seek out refuge and headed for Boston.
It was here he met and became acquaintances with Dr. Arthur Brookes — a man who, at the time, was pioneering in prosthetic development and rehabilitation for war-wounded soldiers.

In an exchange that involved lending himself to science, Scott was able to study in the medical field and maintain a respectable living while also learning to cope with and recover from his extensive injuries as much as possible.

By 1949, he was working alongside Dr. Brookes at Weymouth Hospital as a fellow colleague in science and had rigorously studied biology and chemistry. His interests had since turned to the concept of forensic pathology — a relatively new and unexplored field in science that he was more than prepared to tackle head-on.

His work consisted mostly of a follow-up on Walter Specht's Luminol blood-test developments, aiming to apply chemiluminescence tests to other bodily fluids. He has since led various experiments to detect elevated levels of hormones and chemicals in the bloodstream, as well as toxins and other harmful substances. While not all of these were successful, some lead to more pioneering research in disease identification and causes of death in patients.

It was this research that led to him being noticed by the Foundation — his work had proven effective at identification of causes of death as well as the development of preventative measures, and was deemed useful enough to be employed.

Languages

  • English
  • Gaeilge (Irish Gaelic), at a similar level of fluency to his English

Miscellaneous:

  • Rather alarmingly, he displays no common symptoms of violence-associated PTSD.
  • Has a marked dislike of alcoholic beverages.
    • And cigarettes.
    • Though will still willingly get drunk out of 'curiosity and boredom'. Dislike probably attributed to taste.
  • When asked about his career choice, he'll often (jokingly) respond along the lines of "The dead usually don't complain when you poke them too hard."
  • He's a very messy sleeper, i.e 'has a tendency to sleep in extremely unorthodox, unusual and sometimes hilarious positions.' And can sleep almost anywhere that isn't his bed.
  • Actually knows how to play a few simple songs on the fiddle. His mother taught him.
  • The plastic fangs came from 261. They proved to be inert, and he kept them for the humour of it.
  • Unknown to basically everyone, he adores birds — particularly those of the Corvidae family, often remarking on their 'incredible intelligence'. On the flip-side, not so much a fan of dogs.

Charles and Scott, who clearly have no idea how to play pool

Charles and Scott being ADORABLE AS HELL.

Scott's prosthesis, as drawn by Dr. Arthur Brookes

Current XP: 6 | Total XP: 24

Name of Source/Purchase XP Change Date (MM/DD/YY)
Maybe in Monte Carlo +2 XP 8/8/17
Eat the Lich +3 XP 8/10/17
Blade of Binding (Participation) +2 XP 8/13/17
DSJungeons and DSJragons +3 XP 8/14/17
Mirror, Mirrors, In the Hall +3 XP 8/15/17
Backwater Gospel +3 XP 8/16/17
Melee 0-1 -7 XP 8/16/17
Keep Things Brief +2 XP 8/24/17
Strength 3-4 -11 XP 9/3/17
Bloody Brush +6 XP 10/8/17
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