Morgan Kiria Grindsler

Player: SpookyBee

Position: Therapist-in-training

Demeanor: Friendly, charming, pleasant

Nature: Morgan is a young, punkish woman with a positive outlook on the world. She enjoys helping others, and talks a lot more than she probably should. When she's not a chatty Cathy, Morgan's usually deep in thought. Being the inquisitive type, Morgan desires nothing more than she desires to learn as much as possible.

Description: Morgan stands at 5'6", above average for a woman of her age, and weighs around 140lbs. Her skin is albino-white, with pale-white hair and pale-pink eyes, giving way to her Albino genes. Her hair is usually short, in a non-uniform wave, and is dyed dark-grey at the ends.

Morgan often wears lots of expensive clothing, usually foreign in origin, as well as expensive leather wear. She's clearly vain about how she dresses.


Characters have 15 points to spend. It costs one point to buy a rank in a stat, or to be trained in a skill. Trained skills are indicated with bold.

  • Physical Health: 11
  • Mental Health: 11
  • Strength: 3
    • Athletics
    • Melee
    • Ranged (heavy)
  • Toughness: 1
    • Resilience
    • Determination
    • Antipsychic
  • Speed: 2
    • Acrobatics
    • Stealth
    • Ranged
  • Charm: 1
    • Persuasion
    • Bluff
    • Intimidation
  • Intelligence: 2
    • Perception
    • Insight
    • Logic
  • Education:
    • Science
    • Engineering
    • History
    • Survival
    • Medicine

You have eight points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • Hybrid: 4. ANOM Morgan is the immortal child of a human infected by the influence of Tear Drinkers, and was born a natural, perfect combination of the two. Black ichor flows through her veins, but she lacks the tell-tale external gives of her species, with no odd skin texture or leaking ichor tears. Morgan is capable of some psychic feats, similar to her mother, but her powers branch and grow differently, are aren't yet at their full power.


  • Specialty Two: Rank. Description.
  • Specialty Three: Rank. Description.


What your character brings with them on a normal day when out adventuring.


Things your character has at home or their base of operations.

Personal History:

The big points of what your character's life has been like from birth to the time the game starts.


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Stuff you get from playing. You more than likely will not start with any.


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Additional training your character has acquired.

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