Madison Dutroux

Basic Info:

Player: Madness

Position: Assassin/Reconnaissance


Demeanor: Extroverted and always willing to do favors, Madison has a very amiable personality when it comes to communicating with others. Will stick his neck out for anyone he believes in, and has been punished greatly many times for it.

Nature: A very nihilistic world view, but it doesn't stop him from enjoying the little things. He is also extremely dense. However that may be, Madison's stubborn, one-minded, and loyal traits will guarantee that nothing will stop him from accomplishing his objectives. Nothing. He tends to be sarcastic and laid back.

Description: Standing at over six feet and weighing in at 170 pounds, Madison has a lean but muscular build. Madison is in his early 30s. He has an average Joe look about him, with dark hair and brown eyes.


You have 36 points to distribute among Basic and Pseudo-Specialty Skills. Please follow the guidelines on the Game Mechanics page. Erase any skills you have no points in.

  • Physical Health: 7
  • Mental Health: 7
Basic Skills
  • Physical Defense: 4
  • Mental Defense: 3
  • Perception: 5
  • Agility: 3
  • Strength: 4
  • Persuasion: 3
  • Bluff: 3
Pseudo-Specialty Skills
  • Melee: 5(3+2 from strength)
  • Ranged: 3
  • Sneak: 5
Specialty Skills:

You have twelve points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • Compelling Excuses: 3. Madison had developed a quick-thinking but imaginative mind during his tenure at the orphanage. Couple that with his tendency to get in trouble, and you have a someone who can bullshit their way out of a sticky situation. (Bluff + Persuasion) (Bonus is taken away when enemy is combatative)
  • Of A Higher Caliber: 5. From shooting cans with his slingshot, to popping heads like bubble wrap, Madison is an elite sniper with a PhD in bullet arcs and wind speed. He never once needed a spotter during his time in the war. (Ranged, pistols and rifles, applies only at long ranges. [15 meters or more.])
  • Unhealthy Sneaking: 4. Madison is dedicated to his craft of stealth. However, hiding in an uncomfortable position can lead him to create air bubbles in his knee joints, causing a cracking sound when he walks. (Stealth, each use detract one point away from base stealth stat, points regenerate after popping all the air bubbles, which takes one hour of any leg activity. [e.g. walking, running, etc.])


List everything your character carries on their person here. Be reasonable.

  • M1911A1 Given to Andy as parting gift.
  • Springfield M1903
  • 2 .45 ACP magazines
  • 2 .30-06 clips
  • 1 Soviet NR 40 Given to Andy Elrod
  • 1 KA-BAR
  • A gold watch engraved with the letters MCD
  • Magazine belt which holds:
            • 2 slots for magazines
            • A universal suppressor
            • Two holsters

And everything that they keep in their room at Site 19. Anything that's not listed here or in the section above will be difficult for the character to retrieve.

  • Colt SAA (Revolver) Given to Amelie as parting gift.
  • Various boxes of ammunition
  • A silver monocle with a darkened lens
  • Various suits (5)
  • Common clothes
  • Dufflebag modified for carrying ammunition
  • A photo of Madison as a baby with his mother and father

Personal History:

Madison lived in an orphanage nearly all of his childhood. His mother died of a disease when he was 3. He usually stole food for the orphans to eat, tiptoeing around the monitors and using distractions and the darkness to move around after curfew. When he was caught, he smoothed it out with the shopkeepers, usually getting out of a sticky situation, sometimes even with the food.

He left the orphanage at age 18 to join the army before the second World War. Due to his astounding marksmanship talent with a rifle, he had been selected as a sniper for an exclusively small squad, specializing in covert missions. He fought in the Pacific Theater of World War 2. By the end of the war, Madison was the only original member of the squad. Madison managed to survive when the odds were against him, using tactical repositioning, and camouflaging. He took few spoils from battle, which were a Springfield M1903, a powerful sniper rifle, a Colt Single Action Army, and two knives. All were weapons owned by his original squad members.

After the war, Madison did a few odd jobs, such as cleaning and cooking but never really fit in that type of market. Madison went into a deep depression, solely derived on doing nothing meaningful in his life. This lead to drinking away his sorrows and brawling in bars.

One morning after another sorrowful day, he checked his mailbox and found an address on a paper. Deciding to travel to the address, Madison was greeted with an offer for greener pastures. It was better, he decided, than being a dishwasher for a failing restaurant. The organization was the Foundation. He did a few dirty jobs for them, assassinating whistleblowers, torturing MC&D or GOC moguls, general cleanup type of things. Madison got tired of the dirty work, and wanted to do something that involved less murder. It was then that he got transferred to MTF Psi-7.



  • Madison uses his mother's surname.
  • Has an affinity for sparring and salmon.
  • He has a photographic memory, which is perfect for sighting enemies and friendlies.


How much XP your character currently has.

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