Lyra Hollands-Morecci

Basic Info:

A photograph of Agent Lyra Hollands

Player: SpookyBee

Position: Envoy/Last-ditch assassin

Demeanor: Weak, polite, volatile

Nature: Lyra has a rather bleak outlook on her life, due to her physical condition. She remains as polite as possible, as to not make poor impressions.

Description: At twenty-four years old, Lyra has a youthful disposition. She has small build, with pale skin and long, black hair. Her eyes are vibrant blue, almost ice-white. Lyra often wears long, elegant dresses, and soft, cloth shoes. She has a soft, weak voice, and an English accent. She stands at 5'4", and weighs around 105lbs.


You have 36 points to distribute among Basic and Pseudo-Specialty Skills. Please follow the guidelines on the Game Mechanics page. Erase any skills you have no points in.

  • Physical Health: 7
  • Mental Health: 7
Basic Skills
  • Physical Defense: 3
  • Mental Defense: 5
  • Perception: 5
  • Agility: 2
  • Strength: 2
  • Persuasion: 5
  • Bluff: 5
Pseudo-Specialty Skills
  • Ranged: 4
  • Academics: 5
Specialty Skills:

You have twelve points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • Internal Inferno: 3. Lyra is capable of projecting bouts of volatile chemical flames from her facial orifices, as well as the small, gill-like heat vents lining her arms, legs, ribs, and back. (Lyra can roll 4df+3 to manifest her anomalous flames. On a roll of 3 or above, she can then roll RNG to project her flames into an attack. Lyra is immune to her own flames. ANOMALOUS.)
  • Diplomatic Immunity: 3. Lyra is known for being able to win a firefight with nothing but a fully-automatic mouth. She'll talk her way out of a tight situation whenever possible. (Bonus to rolls involving persuasion in a high-tensity situation.)
  • Merciful Assassin: 3. Lyra isn't a good fighter, but she knows how to dispose of an unknowing target. (Bonus to rolls involving attacking with concealable weapons, as well as concealing weapons.)
  • Weak Body, Strong Mind: 3. Lyra is physically weak, but she's trained her mind to resist trickery and deception. Very little can get past her. (Bonus to rolls involving resisting mental effects such as mind-control or hallucinations.)
  • Anomalous Disadvantage: Brittle Bones: The chemicals Lyra produces in her body leach calcium from her skeleton, causing extremely weak bones. As a side-effect of her weak bones, Lyra often uses a wheelchair whenever possible. (When subject to blunt-force trauma, Lyra takes full damage, instead of half.)


List everything your character carries on their person here. Be reasonable.

And everything that they keep in their room at Site 19. Anything that's not listed here or in the section above will be difficult for the character to retrieve.

  • Many Potted flowers
  • Diary
  • Art supplies
  • Notebooks
  • Fancy hats
  • Small statue of an Asian Lung Dragon

Personal History:

In Leicester, England on January 3rd, 1933, Lyra was born to Dorothy and Marcus Hollands, a wealthy couple. She was born with an unknown degenerative bone disease, caused by chemicals produced within her body.

On the day of her 12th birthday, Lyra was kidnapped by a group called Marshal Carter & Dark, and sold to an Italian crime boss, Pastello Morecci. She was raised by him as his own daughter.

Lyra was taught the basics of criminal politics, and given a place within Patello's organization as a diplomat. In 1950, Lyra became Pastello's personal assistant, and began working on political projects between their own organization, Il Pesce D'argento, and Marshall Carter & Dark.

Il Pesce D'argento and MC&D remained partners for several years, until 1954, where an auction Lyra was attending was raided by Foundation agents, who'd managed to contain only a small portion of the anomalous entities and objects being sold, and attending, including Lyra, herself. She was easy to contain, due to her disability.

Lyra was transferred to Site-77, and was offered a position as a political envoy, due to her skills and history, which she gladly accepted.


  • Lyra rather enjoys painting and drawing.
  • Her favorite color is maroon.
  • Lyra has a small collection of hats, one for each day of the week.
  • Lyra is a fan of fantasy novels, and has an adoration for dragons.



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