Jonathan Stone

Player: Death

Position: The key idea for your character in less than four words

Demeanor: What impression your character gives at first glance

Nature: What your character is actually like as people get to know them. What are their goals, ideals, and flaws.

Description: What your character looks like.


Characters have 15 points to spend. It costs one point to buy a rank in a stat, or to be trained in a skill. Trained skills are indicated with bold.

  • Physical Health: 13
  • Mental Health: 13
  • Strength: 0
    • Athletics
    • Melee
    • Ranged (heavy)
  • Toughness: 3
    • Resilience
    • Determination
    • Antipsychic
  • Speed: 3
    • Acrobatics
    • Stealth
    • Ranged
  • Charm: 1
    • Persuasion
    • Bluff
    • Intimidation
  • Intelligence: 3
    • Perception
    • Insight
    • Logic
  • Education: 4
    • Science
    • Engineering
    • History
    • Survival
    • Medicine

You have eight points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • Specialty One: Rank. Description.
  • Specialty Two: Rank. Description.
  • Specialty Three: Rank. Description.


  • A Fallschirmj√§ger (or FG as you Americans call it) Damage: 8df per bullet; RoF: S/3/12
  • A Mauser HSc Damage: 4df; RoF: S/3/12
  • Fifteen cartridges of 7.65x17mm Mauser ammunition. 36 bullet hold.
  • Fifteen cartridges of 7.92x57mm Mauser ammunition. 72 bullet hold.
  • A pouch containing state of the art lockpicks.
  • Fifteen Stielhandgranate.


Things your character has at home or their base of operations.

Personal History:

1968, USA. nothing really happens here


Any other information you think would be interesting. Any sections you wish to add to your character sheet (inter-character relationships, pictures, achievements, etc.) go here.


Stuff you get from playing. You more than likely will not start with any.


Connections your character has made that they can call on.


Additional training your character has acquired.

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