John Basara

Basic Info:

Player: JackIke

Position: Containment Specialist.

Demeanor: Polite, relaxed, (crudely) humorous and friendly unless provoked.

Nature: John's nature can be considered paradoxial to a degree; the majority of the time he is kind and friendly, willingly going out of his way to make others happy in various ways, but can quickly become fierce and violent if provoked in certain ways; the easiest way to do the latter is to cause unnecessary harm to someone or something, particularly small animals. John carries grudges for extremely long periods of time (despite the fact his Christian upbringing states to do otherwise) and typically doesn't let up until it is rectified by the offender, John enacts revenge he deems sufficient, or he simply forgets about it. John displays a notable liking for humour, especially the sort that aligns with his own crude sense of it and can easily be led into a joke-off between him and another.

John ensures he takes his career as seriously as it need be, but will frequently lapse into a lax attitude after-hours and frequently during periods of boredom during his working hours. He strongly despises boredom and will almost always keep a puzzle of some sort on his person to ensure he has something to do at all times.

Description: Caucasian male, Six feet two inches in height. Moderate build albeit not prominently muscular, fair skin. Blue eyes, short, dark hair and a persistent stubble. No notable scars or birthmarks.
Moderately deep voice with strong Australian accent.


  • Physical Health: 7
  • Mental Health: 7
  • Physical Defense: 3
  • Mental Defense: 4
  • Perception: 4
  • Agility: 4
  • Strength: 2
  • Persuasion: 2
  • Bluff: 2
  • Ranged: 2
  • Sneak: 3
  • Academics: 3
  • Science: 3
  • Engineering: 4
  • Iron Faith: 3. John's steadfast faith in his Christian religion allows him to resist mental assault from demonic items more than others. (+3 Mental Defence against demonic-related entities or items while conscious. Definition of 'Demonic' is up to GM discretion.)
  • Flight Before Fight: 4. John's pathetic physical strength results in him preferring to flee rather than fight. (+4 Agility when fleeing from combat if Strength of John's opponent is higher than his own and John is at full PHealth.)
  • Makeshift Container: 4. John is able to determine methods of temporarily containing some anomalous items or entities while out in the field, but needs to study them to an extent first. (Requires MHealth of 4 or higher, a 4 minute warm-up and access to wooden or metal supplies to use. Cannot contain Red, highly mobile, extra-dimensional or non-physical objects. Default containment time is 0 minutes and increases by 4 for each positive rolled. Default cooldown time is 16 minutes and increases by 8 for each negative rolled. All results multiplied by 1.2 if metal was exclusively used.(E.g. a roll of +, -, +, 0 with access to metal would contain an item for 10 minutes (decimal rounded up) and have a cooldown of 29 minutes. (Also rounded up.)) Speciality is immune to boosts but can be hindered by other stats or at GM's discretion.)
  • Indirect Persuasion: 1. John is slightly better at communicating when he isn't speaking to someone face to face. (+1 Persuasion when using non-direct communication, such as writing or typing.)


  • His wallet and its contents. (Driver's license and $10)
  • A loaded (8 shot clip) semi-automatic M1911A1 Pistol, caliber .45



  • A single copy of the King James Version bible.
  • A small jar willed with red Australian sand.
  • A picture of his parents outside their home.
  • A large knife and its sheathe.
  • A box containing several different puzzles.
  • A large box containing highly sentimental mementos from his life, which is padlocked.
  • A typewriter, several pens and multiple sheets of white paper.

Personal History:

Born May 8th, 1930 in Perth, Australia to Jacob Basara (Father) and Marie Basara (Mother). Raised in Christian household from birth, resulting in it becoming his permanent religion. Was formerly the elder brother to Clifford Basara whom was five years younger than John, but Clifford was killed at the age of 7. Demonstrated poor physical strength throughout childhood and prominently had no interest in improving, but was exceptional in running and general academic studies. He utilised these abilities to evade and embarrass bullies throughout his school years, with failure to do either resulting in severe beatings - especially considering the fact his attempts at revenge frequently utilised resources that were difficult to come by due to the war in progress. Several of his revenge plans involved locking fellow students in boxes that over time became increasingly difficult to open, culminating to a point where John was forced to unlock the box himself. Graduated from high school at age 17 and proceeded straight to university to obtain a Bachelor of Design in Architecture. He also believed that the career path would be a good choice in regards to income, the majority of which he sent to his parents to help pay for his father's medical needs, whom lost his left leg during the second World War and was suffering from Post-Traumatic Stress Disorder. John completed the bachelor course after three years and moved to Italy in the hopes of better employment options, assisting in the planning and development of several high-security prisons and buildings. He was recruited into the SCP Foundation following the retrieval of an anomalous item which he had successfully contained despite having never encountered anything of an anomalous nature.


  • English


  • As a containment specialist, John assists in planning containment chambers and procedures for newly-obtained anomalies based on results of initial tests and adjusts according to new findings.
  • John does not identify as a member of any specific Christian denomination. Whenever queried regarding this, he will simply state that he is a "Christian Christian."

XP: 0

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