Dr. Morgan Goodhill

Basic Info:

Player: Cezar

Position: Researcher/Mathematician

Demeanor: Odd, sporadic, shy and friendly.

Nature: Intelligent, intuitive, imaginative.

Description: Lanky frame with black, curly hair. Pale green eyes.


You have 36 points to distribute among Basic and Pseudo-Specialty Skills. Please follow the guidelines on the Game Mechanics page. Erase any skills you have no points in.

  • Physical Health: 7
  • Mental Health: 7
  • Physical Defense: 3
  • Mental Defense: 4
  • Perception: 4
  • Agility: 2
  • Strength: 2
  • Persuasion: 0
  • Intimidation: 0
  • Bluff: 0
  • Melee: 2
  • Ranged: 0
  • Survival: 3
  • Sneak: 2
  • Academics: 4
  • Science: 6
  • Engineering: 4
  • Medical: 0

You have twelve points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • Three is a Magic Number: (5)

Morgan's skill in using mathematics to solve issues is only matched by a few people. Many would call her a prodigy in her field, and her ability to solve complex equations in her head is an extraordinary feat. This applies to any roll where calculation could be involved.

  • Among the Wolves: (4)

Living in such an unwelcoming society caused her to learn how to use her quick thinking in situations. In problematic situations, she uses her intelligence to get around situations. Perhaps even some solutions someone didn't see. It makes her better in using survivalist skills when it comes to dangerous events.

  • Sparks of Invention: (3)

Intelligence and ingenuity is a grand thing. Often times, it comes in handy. Morgan is wonderfully skilled when she can make something from scratch. Even if it's out of plywood, metal or whatever it might be. She is able to create new things and repair broken machinery.


List everything your character carries on their person here. Be reasonable.

  • Mine!
  • Also mine…

List any equipment your character has purchased off of the Unlockable Equipment list or made through Crafting. You probably don't have any.


List everything your character keeps in their room at Site-77. Anything that's not listed here or in the sections above will be difficult for the character to retrieve.

  • Mine!
  • Also mine…

Personal History:

List what your character's life has been like, from birth until 1957. The more, the better. Be sure that all of your character's skills (especially specialties) are explained. Higher skills need more justification.


Any languages your character speaks. English is required. Languages should be justified by background or academics.

  • English


Any other information you think would be interesting. Any sections you wish to add to your character sheet (inter-character relationships, pictures, achievements, etc.) go here.

XP: 0

How much XP your character currently has. Also list any XP you have received or spent, and where it came from or where it went.
Name of Source/Purchase XP Change Date
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