Clarence "Buck" Forbes

Basic Info:

Player: tretter, trots

Position: Field Agent, Anart Expert

Demeanor: Buck is an overly friendly barrel of a man. He's quick to see the best in someone, and will occasionally act a bit bullheaded because of it. Buck's otherwise fairly laid back, and tries to put people at ease. Whether his backwoods accent helps or harms this is up for debate.

Nature: Despite Buck sometimes playing up common redneck stereotypes, he's as sharp as a tack. He has a somewhat rigid sense of right and wrong and tries to abide by it at all times. He's not as worldly wise as some people, and can occasionally be rather naive. He knows what he believes in, and will stick to his guns when those beliefs are questioned. Buck tends to take things at face value and often has trouble getting past that first impression.

Description: Buck is about as large as a grizzly bear, about as tough as one, and has about as much hair. He usually keeps the hair on his head short, but keeps his beard a bit longer. Typically has metal shavings or sawdust in it. He tries to play up his redneck or southern US appearance. Buck tends to wear pants covered in stains and burn marks, a similarly stained polo or button up. When he's working on his projects, he can be seen wearing an artist's smock, covered in dried paint, oil stains, and small holes.

Stats:

Health
  • Physical Health: 7
  • Mental Health: 7
Attributes
  • Physical Defense: 6
  • Mental Defense: 5
  • Perception: 4
  • Agility: 2
  • Strength: 5
Skills
  • Melee: 4 (2 from points, 2 from Strength)
  • Ranged: 4
  • Survival: 3
  • Academics: 5
Specialties
  • Bachelor of Arts: (4) Buck went to college. For art. He may not look it, but he knows his stuff. Four years of college, with a focus on classical art, gives him a general knowledge on most art forms and styles. He also spent a fair amount of time working with an anart community. [APPLIES: Buck gets a bonus to Academics, when studying an art piece for style or history. If he encounters an anart piece, he may recognize its style or its original creator.]
  • Hunter/Tracker: (4) Buck spent much of his youth hunting in the backwoods of Kentucky with his dad. He can track a squirrel for fifteen miles using only the faintest of clues. [APPLIES: Buck gets a +2 bonus to Survival and +2 to Perception while tracking a non-human creature in a non-urban environment.]
  • Justice for Jesus: (4) Buck grew up going to church, and knew the bible inside and out for much of his life, up until college. While he isn't a practicing Christian, he still tries to strictly follow Christian principles. Sometimes this gets the better of him. When he sees a person or thing that is extremely sacrilegious he'll often not hold back in trying to beat them down. [APPLIES: Buck gets a +4 bonus to melee when fighting an opponent that he knows actively follows or is derived from a non-abrahamic faith.]

Gear:

  • A M1903 Springfield
  • A bowie knife
  • A large, beat-up sketchbook
  • Several assorted pens and pencils
  • A Leather pack
  • Personal Bible
  • Several small metal bits and scaps

Possessions:

  • Several small sculptures, mostly made from metal or glass.
  • Recreations of a couple famous paintings
  • A small easel, with a canvas for painting
  • Multiple paints and brushes, assorted painting tools.
  • A photograph showing a group of people posing in front of a sculpture.

Personal History:

Buck was born in the middle of Kentucky in the year 1924, the fourth child to a seamstress mother and a World War 1 veteran father. His father bought a large plot of forest to live on, so much of Buck's childhood was spent running, playing, and enjoying the woods. He'd often go out into the woods by himself with his pea shooter and play make-believe that he was Davy Crockett. Trying, and usually failing, to shoot the squirrels or other small vermin. Buck's family was very religious, going to church every sunday, praying before every meal, and reading the bible as a family event.

Once he was old enough, he started public school. Buck excelled in his studies, particularly in the subjects of art and history. Around this time as well, his father decided he wanted his land cleared to become farmland. During his summers away from school, much of his time was spent chopping down trees and hauling logs. After years of doing this and participating in rough wrestling tournaments, Buck had developed his body to be a muscular powerhouse, able to withstand hits and dish 'em back out.

During his later years in school, he began to spend more time by himself in the outdoors, hunting and drawing, spending much of this time in self-reflection and analysis. Shortly before he turned 18, his parents began to hear disparaging rumours about Buck. Before he could face his parents, Buck left home, taking $20 and his father's springfield, the weapon he learned to hunt with. Once he turned 18, he joined the military.

After a few months of being in the military, he was dishonourably discharged for being psychologically unfit for service, leaving him stranded in Georgia with no money or friends. He picked up odd jobs here or there, and eventually made enough to move back to Kentucky. Once there, he saved more money and eventually began taking classes at the University of Kentucky.

During college, Buck met and worked with a small group of artists who were a splinter cell of the AWCY movement. After graduating at the top of his class with honors, he split ways with this group, and took various jobs until his hiring by the Foundation. His knowledge of Kentucky and minor anomalies piqued the Foundation's interest, and he was hired as part of a small reconnaissance team, tasked with finding minor oddities and strange happenings in Kentucky, Ohio, and West Virginia. Several years later, he was transferred to MTF Psi-7

Languages

  • English

Miscellaneous:

  • Buck generally dislikes talking about his time in the military.

XP: 0

Name of Source/Purchase XP Change Date
The Fearless Won and the Heart is Fallen 2 6-2-17
Taste of the Limelight 3 6-19-17
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