Cassandra Prima

Basic Info:

Player: Fae

Position: Biological Power Armor

Demeanor: Cutesy, if a bit plain. A bit air-headed and clueless as well.

Nature: Cassandra is constantly conflicted about her own origins, as well as what she was designed for. She also finds it hard to deal with her own lack of knowledge and experience. While she tries to be nice to people, she can wind up being sassy and sarcastic at times.

Description: Cassandra is 5'6", and is in peak physical condition. She has a rather curvy and athletic figure. She has lightly tanned skin, hazel eyes, and long brown hair tied back in a ponytail. She often wears a t-shirt or tank top and pants in place of a dress. She also often wears artfully done makeup.

Stats:

Health
  • Physical Health: 7
  • Mental Health: 7
Attributes
  • Physical Defense: 6
  • Mental Defense: 6
  • Perception: 6
  • Agility: 6
  • Strength: 6
Skills
  • Persuasion: 3
  • Intimidation:3
  • Melee: 3 (0 base +3 from strength)
Specialties
  • The Mask [Anomalous]: 3. Cassandra has the anomalous ability to merge with another human being, placing their mind in control of her body. While in this state, the character has Cassandra's body, as well as her health as her attribute stats. They keep their own skill stats, as well as any specialties that do not rely on their body specifically. While in this state, Cassandra and whoever is piloting her can communicate through thoughts.
  • Cosmetics: 4. Given that it was never really planned for Cassandra to have control of her own body, her creators wanted to give their customers some leeway in customizing their appearance. As such, they included some pre-programmed talent in changing appearances. Bonus to rolls or role playing involving crafting disguises for Cassandra or others.
  • Resilience: 3. Having been engineered to perfection, Cassandra's body can take much more of a beating than the average human and keep going. it takes 4.5 physical damage or 3.5 mental damage in one attack to cause Cassandra to fall unconscious.
  • Sexy and I know it: 2. Cassandra is extremely good looking, and could probably use those looks to her advantage if she knew how. Now, put someone with social skills in control… +2 to her or her pilot's persuasion and bluff rolls against characters that might be attracted to her.
  • Locked In [Anomalous Flaw]: While she can initiate her anomaly, Cassandra has no way to turn it off, with that privilege being reserved for the second party. Also, her pilot can roll a 4df with a DC of 2 to turn off mental communications with her, leaving her with absolutely no way to influence or communicate with the outside world.

Gear:

  • Clothes.
  • Utility belt.
Equipment:
  • None.

Possessions:

  • Standard Foundation dorm stuff.
  • Makeup.
  • More clothes.

Personal History:

Cassandra was originally synthesized by MC&D with aid from a third party or parties. She was marketed as a second body in top physical condition for more elderly customers, and was eventually bought.

Cassandra originally only ran on a very simple cognitive construct, with just enough knowledge and personality programmed in to make her able to move around and operate on her own if needed, but not enough for her to have much knowledge of anything or enough to get ideas on her own. However, as time went on, her consciousness seemed to grow and develop through contact with the consciousness of her owner. While they were originally able to ignore her, it eventually became impossible, and she was returned to MC&D.

Following the establishment that Cassandra had been altered too much, she was slated for decommissioning by MC&D. Prior to this sentence being carried out, the warehouse she was being kept at was raided by the Foundation, and she was taken into custody.

Languages

  • English

Miscellaneous:

  • Cassandra never seems to develop scars from wounds.
  • Her favorite food is bacon.

XP: 0

Name of Source/Purchase XP Change Date
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