Augusto Corrêa de Vale

Player: ArseneLupin

Position: Exorcist

Demeanor: August seems to be a devout man, spreading the gospel of the lord and trying to save the souls of as many as he can and extending kindness to all while upholding the moral order.

Nature: August is not quite the priestly persona he puts on. He is very rough around the edges, never being able to turn down a good brawl. He loves using the priest attitude to fuck with people without getting told off. He still believes in the word he preaches however, and tries his best to live an upstanding life despite his affinity for violence.

Description: He is a tall man, standing in at 6'3. He is thin but very well toned. He has long brown hair drooping down past his shoulders. His usual outfit is a Black Leather Bomber Jacket and a pair of leather pants.


Characters have 15 points to spend. It costs one point to buy a rank in a stat, or to be trained in a skill. Trained skills are indicated with bold.

  • Physical Health: 15
  • Mental Health: 15
  • Strength:3
    • Athletics
    • Melee
    • Ranged (heavy)
  • Toughness:2
    • Resilience
    • Determination
    • Antipsychic
  • Speed:
    • Acrobatics
    • Stealth
    • Ranged
  • Charm:2
    • Persuasion
    • Bluff
    • Intimidation
  • Intelligence:1
    • Perception
    • Insight
    • Logic
  • Education:
    • Science
    • Engineering
    • History
    • Survival
    • Medicine

You have eight points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • Bar Room Brawler: 2. August's fighting specs are based around different maneuvers. These Maneuvers are preformed using a shared pool of 4 Spirit Points. These points cannot be regenerated during a run except by preforming critical hits upon which he recovers 1 point. (A Critical Hit being specified as all 4 dfs being Positive on an attack roll) He expends these points after an attack hits but before he rolls damage. In addition, his unarmed melee attacks are counted as Medium Weapons and deal the appropriate damage die.
  • Patient Defense: 2. Getting hurt sucks, so learning how to take a hit and keep trucking is a good skill to have, especially when you end up getting hurt a lot because you can't help but pick a fight. August knows how to react to a hit coming his way and try and mitigate the damage he'd take. When an enemy attacks him, he can spend 1 Spirit point to increase his Resilience by 2 for that attack only. You must declare that you're tagging the spec before the roll, not after.
  • Double Tap: 2. Bar fights are by no means fair, so being able to fight multiple opponents at the same time is an important skill to have. By expending 1 Spirit point, he can make a second attack against a different target than his first attack. (Playtesting Required)
  • Stunning Strike: 2. August knows to target the weak spots of the body like the Solar Plexus to try and stun his opponents for a moment. By expending 1 Spirit point, he can add a stunning effect to a melee attack, making his opponent skip their next turn if they do not succeed on a second Resilience check against his original Melee roll.


A Small Pistol. (Light)
Knuckle Dusters
ASP Baton
Consecrated Cross


Personal History:

August was born in Brazil in 1953 to a family that was deeply religious. His mother helped out at the church whenever she could, and his father worked in the confessionals, although he was called in whenever a exorcism needed to be done. His time in school could be described as troubled. He bullied the weaker children and didn't care much for learning. He only did the bare minimum to pass. Once he got out of high school, spent a few years generally goofing about on his parents money. He got drunk, got into bar fights, and didn't even attempt to find a job. This all changed however when he got into a bar fight with some strange men who came into town. They took the scrap outside, where the men's hands turned into knives. These were shapeshifters. Two of August's friends were cut down before he finally knocked them down. He saw men in gear approaching the scene, so he left his friend's corpses behind, despite his will not to. When he came back to the bar the next day no one claimed to have seen anything weird. His friend's were said to have been stabbed regularly. August went along with this, but realized that the stories his father told him about demons and monsters were real. Realizing this, he went to the only sanctuary he knew of. God. He spent years as a priest, becoming an exorcist to help those burdened by demons. He also took the time to make sure he could still kick ass when he needed to, not wanting to be caught off guard when the more physical demons pop up again, if they ever would. He was well known in the church, even garnering minor attention from the Pope at one point. Eventually the church was contacted by the Foundation, asking for Exorcists who could hold their own in a fight. August was the most logical choice really.



Stuff you get from playing. You more than likely will not start with any.


Connections your character has made that they can call on.


Additional training your character has acquired.

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