Aster "Tark" Mantooth

Player: Balthazaar

Position: Sniper Survivalist, Cryptozoologist

Demeanor: Aster comes off as an aloof, serious woman. She is professional and somewhat detached. She is very loyal towards the foundation, and also seems very concerned with the wellbeing of her fellow agents and civillians. She is curious, but not stupidly so.

Nature: Aster is a serious person, just as she appears, but is less confident and somewhat insecure about her role in the world, having been from such an unusual background. She is brave, and determined to put her more tribal life behind her.

Description: Aster is a tall, blonde woman of 27 years standing at 5'10" with a slim build. she has tanned, lightly freckled skin, waist length golden blonde hair shaved on one side, large narrow hazel eyes, and fairy attractive features. She speaks with an odd half Australian accent.


Characters have 15 points to spend. It costs one point to buy a rank in a stat, or to be trained in a skill. Trained skills are indicated with bold.

  • Physical Health: 10+resilience
  • Mental Health: 10+determination
  • Strength: 1
    • Athletics
    • Melee
    • Ranged (heavy)
  • Toughness:
    • Resilience
    • Determination
    • Antipsychic
  • Speed: 3
    • Acrobatics
    • Stealth
    • Ranged
  • Charm:
    • Persuasion
    • Bluff
    • Intimidation
  • Intelligence: 2
    • Perception
    • Insight
    • Logic
  • Education: 2
    • Science
    • Engineering
    • History
    • Survival
    • Medicine

You have eight points to distribute among as many or as few specialty skills as you see fit (but at least three is almost always warranted). Remember to explain what each specialty entails.

  • Unseen Shot: 3. Between her Foundation training and her history as a hunter on the island, Aster has become an extremely good shot. When her target is unaware of her location, she can put a round exactly where it needs to be for the most damage possible. (+3 ranged on sneak attacks)
  • Jungle Hunter: 2. Years hunting on a dangerous island full of mysterious creatures, knowing that being spotted means that the people would go without a meal, or that she'd be eviscerated by the islands creatures, Aster has become very good at disappearing into the trees. (+2 Stealth in forested environments)
  • Beast Whisperer: 3. A remnant of her past life, Aster has a keen interest in cryptozoology. She has become quite an expert in the field, and is very good at identifying the characteristics of such creatures, and even calming them. (Situation +3 to handling anomalous wildlife)


Scoped, silenced M14 DMR rifle (Improved medium weapon: 2d3 damage)
Silenced browning hi power pistol (Light weapon. +2 to ranged, 1d4 damage)
Ka Bar combat knife for emergencies. (Light weapon, +2 melee, 1d4 damage)
Nikon SLR camera


Cd collection
Video collection

Personal History:

Aster Mantooth was born in Melbourne, Australia in the spring of 1956. Her mother was a boilermaker and her dad a teacher. Her family decided to travel after Aster turned eight. They went on a small cruise, deciding to go to the galapagos. However, the cruise never made it. Official reports state the cause of the crash to be running into a sandbar at full speed. However, Aster's eyewitness report - as well as those from the tribe she was retrieved from - indicate SCP-2467's involvement in the crash. Surviving this, Aster washed ashore on an at the time uncharted island. the island was populated by other wreck survivors over the years, and they had formed a culture around the worship of an anomalous beast living on the island. According to the reports of the islanders that Aster resided with, she was trained to become a hunter. Her skill in marksmanship and of camouflaging herself in wooded environments validate their claims. Aster's lover, a man who washed up on the island some time after her, was killed by the beast in a fit of rage. This led to Aster, dubbed Tark by the tribe, to break the faith and light a signal fire before attacking the beast herself. Search and rescue officers arrived at the island and evacuated it, finding Aster locked in a cage awaiting sacrifice to the beast as punishment for her actions, while the Foundation interrogated the villagers later. Accepting a position with the Foundation which could help her re acclimate with society, Aster was trained in further skills and has recently been transferred to Site-15 to task force Psi-7


enjoys photography
Partial to the new heavy metal music, as well as rock and roll
Learning to skate.
Aster has asked for her tribal history not be made public knowledge. this information is not available to personnel of equal or lower rank to her.


Stuff you get from playing. You more than likely will not start with any.


Connections your character has made that they can call on.


Additional training your character has acquired.

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