Position: Demolitions expert/chemist
Demeanor: Mellow, ponderous, methodical.
Nature: Inspired, innovative, decisive.
Description: What your character looks like, etc. Pictures can either be linked here or posted under Miscellaneous, but don't display the image here.
You have 36 points to distribute among Basic and Pseudo-Specialty Skills. Please follow the guidelines on the Game Mechanics page. Erase any skills you have no points in.
- Physical Health: 7
- Mental Health: 7
- Physical Defense: 3
- Mental Defense: 3
- Perception: 3
- Agility: 3
- Strength: 3
- Academics: 4
- Science: 4
- Engineering: 4
Boom: -3 A talent for improvising explosions of all kinds in time sensitive, high pressure situations, and/or with limited or unusual resources.
Blaze: -3 Setting controlled, or perhaps uncontrollable fires with perhaps disconcerting efficiency and efficacy.
Incendiary Inheritance: -3 Under extreme stress Ashton can work inexplicable feats of pyroclastic destruction, though she would be hard pressed to explain precisely later how she manages them. As would bystanders.
Clothes and such. Typical equipment. Usual sundries in her room. An old journal that she keeps under her pillow.
Ashton once had a promising life ahead of her, well once she got past childhood. All things considered it was a surprisingly decent life she had coming to her. Birthed by a mother she never got to know, into the care of a father who left her to her own devices as often as he could and sometimes more often that. It didn't take long for him to vanish from her life altogether by the time she'd gotten out of high school. Leaving her a paid off house with little in it. Rattling through a few years of reckless youthful fun before, during, and in between bouts of serious college education. Then, just weeks before her graduation from college, she was somewhat involved with the unintended burning down of a significant portion of her almost alma mater. Really it was hardly even her fault at all but the dean and the police and the news were just so prickly and insistent on blaming someone. She felt bad, a little, but at least no one died, probably. On the other hand she didn't have to sit through a boring ceremony, and she was swiftly immersed into the exciting and entertaining world of service to the foundation. Age 23.
Any other information you think would be interesting.
How much XP your character currently has.