Arena Scenarios are specific, set combinations of variables or other factors all contained within a single Variable. These can range from a raid on an enemy complex to a particularly challenging series of puzzles in a temple. They are generally heavily linear, with a clear objective, and consisting of a series of challenges to meet some obvious (or not so obvious) goal. They can be constructed in much the same way as other Variables, although the process for this is not currently fully understood. The format for an Arena Scenario is much the same as a run proposal, with the location, enemies, and general plot being spelled out in such a way that a player could pick it up and run it as an event. Use the box below separately for each scenario. The basic page source is also available.